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[+]What Characters Are You Excited to Build?
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<blockquote data-quote="Rocker26a" data-source="post: 9256781" data-attributes="member: 7042495"><p>The OCFs in general were a let-down for me. Primal Awareness was another sticking point, just something about expressing Ranger's connection to nature <em>solely</em> through spells irked me. I just feel like if <em>anything</em> should be innate, it should be that.</p><p></p><p></p><p></p><p>Just from what I've seen, that seems to be a big part of why people took to College of Eloquence so favourably, gives Bardic Inspiration some more application and a bit more insurance so you can be more liberal with it's use.</p><p></p><p></p><p></p><p>And I think that somewhat lessens the trouble that's always been there with some iterations of Favoured Enemy/Terrain, ones that let you swap them out when convenient as opposed to rigidly enforcing them as a part of your character. It tends to become like "well if you can always change to the creature type/environment that you're currently encountering/adventuring through, it's basically meaningless that you can pick and choose at all". Whereas having a <em>range </em><s>ha</s> of spells to suit a variety of threats, <strong>but</strong> it's incumbent on you doing your Ranger-y thing, considering what you know of the dangers ahead of you and preparing accordingly (and it doesn't require you foregoing any aspect of your character's backstory or origin to do), I think that suits a lot better. Y'know, like Gerald in the Witch or whatever.</p><p></p><p>Like I've always thought there's no <em>great</em> reason for Ranger to be a known spells caster, beyond WOTC just not giving up on that mechanic entirely and <em>somebody's</em> gotta be one, but. I'd even let Rangers be <em>exceptionally</em> good prepared spells casters, let them swap out (a handful of?) spells on short rests, while they're doing their meditating.</p></blockquote><p></p>
[QUOTE="Rocker26a, post: 9256781, member: 7042495"] The OCFs in general were a let-down for me. Primal Awareness was another sticking point, just something about expressing Ranger's connection to nature [I]solely[/I] through spells irked me. I just feel like if [I]anything[/I] should be innate, it should be that. Just from what I've seen, that seems to be a big part of why people took to College of Eloquence so favourably, gives Bardic Inspiration some more application and a bit more insurance so you can be more liberal with it's use. And I think that somewhat lessens the trouble that's always been there with some iterations of Favoured Enemy/Terrain, ones that let you swap them out when convenient as opposed to rigidly enforcing them as a part of your character. It tends to become like "well if you can always change to the creature type/environment that you're currently encountering/adventuring through, it's basically meaningless that you can pick and choose at all". Whereas having a [I]range [/I][S]ha[/S] of spells to suit a variety of threats, [B]but[/B] it's incumbent on you doing your Ranger-y thing, considering what you know of the dangers ahead of you and preparing accordingly (and it doesn't require you foregoing any aspect of your character's backstory or origin to do), I think that suits a lot better. Y'know, like Gerald in the Witch or whatever. Like I've always thought there's no [I]great[/I] reason for Ranger to be a known spells caster, beyond WOTC just not giving up on that mechanic entirely and [I]somebody's[/I] gotta be one, but. I'd even let Rangers be [I]exceptionally[/I] good prepared spells casters, let them swap out (a handful of?) spells on short rests, while they're doing their meditating. [/QUOTE]
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