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What class has changed the least through the editions?
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<blockquote data-quote="Jer" data-source="post: 3418222" data-attributes="member: 19857"><p>QFT - it doesn't matter that "cleric is the most powerful base class in the game" when even power gamers don't want to play them. Clerics were made into the most powerful class specifically to encourage more people to play them, and they STILL are the class that the new guy always has to play because no one else wants to do it. (Or the class that I always have to play when I don't DM for my group).</p><p></p><p>In that way, I suppose, Clerics have changed the least from 1st edition to 3rd - I'm still the only one in my group who actually enjoys playing the cleric <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> (And that's across multiple groups over the last 30 years).</p><p></p><p>My vote is actually for the Wizard, though, instead of the Cleric. While Clerics from OD&D to 1e and Basic/Expert aren't all that different, clerics from 1e to 2e were massively overhauled to allow for specialty priests and different spell lists for different portfolios. Then they got overhauled again to put them back into their "party healer" role while still trying to get some flavor of the multiple domains. And turning has changed quite a lot across the different editions. Even though wizards were once just "magic-users", the biggest mechanical change to the wizard class is the fact that magic item creation seems to be more important than it used to be. Even the specialists introduced in 2e and carried over into 3e feels like a minor change to me.</p></blockquote><p></p>
[QUOTE="Jer, post: 3418222, member: 19857"] QFT - it doesn't matter that "cleric is the most powerful base class in the game" when even power gamers don't want to play them. Clerics were made into the most powerful class specifically to encourage more people to play them, and they STILL are the class that the new guy always has to play because no one else wants to do it. (Or the class that I always have to play when I don't DM for my group). In that way, I suppose, Clerics have changed the least from 1st edition to 3rd - I'm still the only one in my group who actually enjoys playing the cleric :) (And that's across multiple groups over the last 30 years). My vote is actually for the Wizard, though, instead of the Cleric. While Clerics from OD&D to 1e and Basic/Expert aren't all that different, clerics from 1e to 2e were massively overhauled to allow for specialty priests and different spell lists for different portfolios. Then they got overhauled again to put them back into their "party healer" role while still trying to get some flavor of the multiple domains. And turning has changed quite a lot across the different editions. Even though wizards were once just "magic-users", the biggest mechanical change to the wizard class is the fact that magic item creation seems to be more important than it used to be. Even the specialists introduced in 2e and carried over into 3e feels like a minor change to me. [/QUOTE]
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What class has changed the least through the editions?
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