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What class is Indiana Jones?
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<blockquote data-quote="DM-Rocco" data-source="post: 3665769" data-attributes="member: 14451"><p>I made a base class around Indiana Jones called the Tomb Raider. Basically a Rogue, but with all class skills, no sneak attack, 10 skill points a level and bonus feats in the form of skill focus and luck feats. It actually plays really well as I have had two different players play it.</p><p></p><p>Indy though, using the core books and the ebberon book would be a 4 Rogue/4 fighter/5 Extreme explorer (Ebberon)</p><p></p><p>Str 15</p><p>Dex 14</p><p>Con 17</p><p>Int 18</p><p>Wis 13</p><p>Chr 17</p><p></p><p>Human bonus feat Education</p><p>Weapon focus (Unarmed attack), Weapon focus (whip), Weapon specialization (unarmed attack), Combat expertise, Improved Grapple, Exotic Weapon (Whip), Improved Unarmed Strike, evasion, uncanny dodge, Dodge +2, Trap Sense +4, Additional Action Points, Extreme Action, Extreme Huslte, Action Surge, Heroic Spirit</p><p></p><p>Phobia's: snakes and being called Junior</p><p></p><p>Equipment:</p><p>Gun (cursed) never more than 6 bullets and is usually not there when needed</p><p>Master work whip</p><p>Masterwork Leather coat AC +3</p><p>Side Satchel (just like a back pack, but with more flare)</p><p>Stylish leather hat</p><p>Holder of many artifacts, but he has a habbit of losing them or getting them misplaced (ruins his whole gold per level deal)</p><p>A pretty face in every port <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>In an Eberron Setting, that is how I would invision him.</p></blockquote><p></p>
[QUOTE="DM-Rocco, post: 3665769, member: 14451"] I made a base class around Indiana Jones called the Tomb Raider. Basically a Rogue, but with all class skills, no sneak attack, 10 skill points a level and bonus feats in the form of skill focus and luck feats. It actually plays really well as I have had two different players play it. Indy though, using the core books and the ebberon book would be a 4 Rogue/4 fighter/5 Extreme explorer (Ebberon) Str 15 Dex 14 Con 17 Int 18 Wis 13 Chr 17 Human bonus feat Education Weapon focus (Unarmed attack), Weapon focus (whip), Weapon specialization (unarmed attack), Combat expertise, Improved Grapple, Exotic Weapon (Whip), Improved Unarmed Strike, evasion, uncanny dodge, Dodge +2, Trap Sense +4, Additional Action Points, Extreme Action, Extreme Huslte, Action Surge, Heroic Spirit Phobia's: snakes and being called Junior Equipment: Gun (cursed) never more than 6 bullets and is usually not there when needed Master work whip Masterwork Leather coat AC +3 Side Satchel (just like a back pack, but with more flare) Stylish leather hat Holder of many artifacts, but he has a habbit of losing them or getting them misplaced (ruins his whole gold per level deal) A pretty face in every port :) In an Eberron Setting, that is how I would invision him. [/QUOTE]
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