Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What Classes are Missing?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Starfox" data-source="post: 5085781" data-attributes="member: 2303"><p><strong>Arcane Melee Striker</strong>: This is the bladesinger or duskblade, relying on his weapon for melee and having some ranged spells and magical utility powers. A mix between swordmage and sorcerer. Possibly an arcane archer build as well. I have two ideas for how to stat it; either Dex + Int/Cha (choosing between sorcerer-like and wizard-like) or Int + Dex/Str (Wizard + rogue-like or fighter-like).</p><p></p><p><strong>Mobile Controller</strong>: A martial artist, dance mystic, or dervish, similar to a Monk. Moves past enemies and allies, handing out buffs and debuffs and possibly taking some aggro as well. Needs to be in the thick of things. Leans towards either defender or leader depending on build. Dex + Con/Cha. </p><p></p><p><strong>Martial Controller: Strong</strong>: Controls the battlefield trough strength. In many ways a reverse defender, this is a guy enemies do not want to get close to. Think Samson or Hercules from TV. If built as its own class, it should probably be Str + Cha/Con, but it seems a little narrow to be a separate class. I have made a build variant for this in the controller linked in my sig.</p><p></p><p><strong>Martial Controller: Intelligent</strong>: Uses tricks, traps, or psyche to dominate enemies. A bit of a pulp superhero - The Shadow or the old Sandman (pre-Gaiman). Can also include some variants of the swashbuckler meme. See my sig for an attempt to build such a class that also has a strong martial controller build option. Int + Dex/Cha. The strong build would have to be Int + Str if it was included in this class.</p><p></p><p><strong>Necromancer</strong>: A controller with heavy-duty summoning powers and debuffs. Allowed encounter-power summons. Perhaps Con + Int/Cha, depending on what the flavor of the shadow origin is.</p><p></p><p><strong>Elementalist Controller</strong>: Wide-area battlefield control, causing mist, heat, hurricanes. Attacks would be like a toned-down sorcerer. Probably primal origin. Con, Wis, and Dex makes sense as stats.</p><p></p><p><strong>Knight</strong>: A fighter rebuilt as a striker. Heavy armor, high damage, low mobility. Draws targets to him by challenges, something like a fighter mark, only single target and with more pull, less hold. Possibly a mounted build option which would still not be very mobile because mounts are all Large. Str + Cha/Wis/Dex (Dex for mounted powers).</p></blockquote><p></p>
[QUOTE="Starfox, post: 5085781, member: 2303"] [b]Arcane Melee Striker[/b]: This is the bladesinger or duskblade, relying on his weapon for melee and having some ranged spells and magical utility powers. A mix between swordmage and sorcerer. Possibly an arcane archer build as well. I have two ideas for how to stat it; either Dex + Int/Cha (choosing between sorcerer-like and wizard-like) or Int + Dex/Str (Wizard + rogue-like or fighter-like). [b]Mobile Controller[/b]: A martial artist, dance mystic, or dervish, similar to a Monk. Moves past enemies and allies, handing out buffs and debuffs and possibly taking some aggro as well. Needs to be in the thick of things. Leans towards either defender or leader depending on build. Dex + Con/Cha. [b]Martial Controller: Strong[/b]: Controls the battlefield trough strength. In many ways a reverse defender, this is a guy enemies do not want to get close to. Think Samson or Hercules from TV. If built as its own class, it should probably be Str + Cha/Con, but it seems a little narrow to be a separate class. I have made a build variant for this in the controller linked in my sig. [b]Martial Controller: Intelligent[/b]: Uses tricks, traps, or psyche to dominate enemies. A bit of a pulp superhero - The Shadow or the old Sandman (pre-Gaiman). Can also include some variants of the swashbuckler meme. See my sig for an attempt to build such a class that also has a strong martial controller build option. Int + Dex/Cha. The strong build would have to be Int + Str if it was included in this class. [b]Necromancer[/b]: A controller with heavy-duty summoning powers and debuffs. Allowed encounter-power summons. Perhaps Con + Int/Cha, depending on what the flavor of the shadow origin is. [b]Elementalist Controller[/b]: Wide-area battlefield control, causing mist, heat, hurricanes. Attacks would be like a toned-down sorcerer. Probably primal origin. Con, Wis, and Dex makes sense as stats. [b]Knight[/b]: A fighter rebuilt as a striker. Heavy armor, high damage, low mobility. Draws targets to him by challenges, something like a fighter mark, only single target and with more pull, less hold. Possibly a mounted build option which would still not be very mobile because mounts are all Large. Str + Cha/Wis/Dex (Dex for mounted powers). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
What Classes are Missing?
Top