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What Classes are roleplayed the WORSE ?
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<blockquote data-quote="shadow" data-source="post: 1181057" data-attributes="member: 2182"><p>Really, I don't think that there is a "good" and "bad" way to roleplay each class. For example, if a player wants to play a crusading paladin, what's wrong with it? (Afterall you can argue that several "good" people in real life are pretty militant and fanatical.)</p><p></p><p>If I would have to pick a class, I would say clerics, rogues, and druids.</p><p></p><p>I've seen to many people get way too into the cleric class and the tenets of their gods (some people get so into it it's a little freaky!). I can/can't do this because my god encourages/forbids it. While I guess it's not technically bad role-playing, it gets annoying for the whole party to have to accomodate the demands of the cleric. (Especially if the player is playing the cleric as a very strict follower of some religion.)</p><p></p><p>Too often rogues get played as kleptomaniacs. "I pick his pocket!" Sure they were called "thieves" in previous incarnations, but that doesn't mean that they try to steal everything in sight! I always thought the survival instinct would override player's need to steal from everyone, but I've been proven wrong on numerous occasions (including a rogue who was killed by a fellow party member whom he was trying to steal from!)</p><p></p><p>Finally, from time to time I've seen druids played as "hippy nature freaks" who shun all civilization/technology and don't care a thing about what happens as long as the land they protect isn't harmed. (I guess it goes back to the true neutral thing of 2e.) It gets annoying when druids refuse to work with the party because they don't care about the party's goals because "they don't involve protecting nature."</p></blockquote><p></p>
[QUOTE="shadow, post: 1181057, member: 2182"] Really, I don't think that there is a "good" and "bad" way to roleplay each class. For example, if a player wants to play a crusading paladin, what's wrong with it? (Afterall you can argue that several "good" people in real life are pretty militant and fanatical.) If I would have to pick a class, I would say clerics, rogues, and druids. I've seen to many people get way too into the cleric class and the tenets of their gods (some people get so into it it's a little freaky!). I can/can't do this because my god encourages/forbids it. While I guess it's not technically bad role-playing, it gets annoying for the whole party to have to accomodate the demands of the cleric. (Especially if the player is playing the cleric as a very strict follower of some religion.) Too often rogues get played as kleptomaniacs. "I pick his pocket!" Sure they were called "thieves" in previous incarnations, but that doesn't mean that they try to steal everything in sight! I always thought the survival instinct would override player's need to steal from everyone, but I've been proven wrong on numerous occasions (including a rogue who was killed by a fellow party member whom he was trying to steal from!) Finally, from time to time I've seen druids played as "hippy nature freaks" who shun all civilization/technology and don't care a thing about what happens as long as the land they protect isn't harmed. (I guess it goes back to the true neutral thing of 2e.) It gets annoying when druids refuse to work with the party because they don't care about the party's goals because "they don't involve protecting nature." [/QUOTE]
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