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What classes haven't been done yet?
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<blockquote data-quote="Moonstone Spider" data-source="post: 3262606" data-attributes="member: 40079"><p>I'd like to see a way to build the classic "Lucky Hero" archetype, the guy who's not that good with a sword, not a powerful spellcaster, and even seems a little clumsy. But in the fight he'll inevitably trip over something that springs back and defeats his enemy, while searching for traps he'll accidentally open the doorway to the secret chamber full of gold, etc.</p><p>I envision something with 3 good saves, an evasion-like ability that can be applied to any save rather than just ref, and the eventual power to give the same bonuses to other party members x/day or something similar so the class isn't totally selfish.</p><p></p><p>I also second the need for a better way to make a Pirate, as I'm playing one in a campaign right now and it was a nightmare trying to figure out how to make him. Eventually I decided the Dread Pirate PrC was simply out of reach, only a Rogue could gain the skills and I'm a bit burned out on Rogues. Swashbuckler almost works but can't get a lot of key skills a pirate would need (Like Use Rope). Eventually I went with Urban Ranger as it was the closest thing I could find. But it was tough and the Dread Pirate PrC is a no-go because of it's demand for Appraise skill.</p></blockquote><p></p>
[QUOTE="Moonstone Spider, post: 3262606, member: 40079"] I'd like to see a way to build the classic "Lucky Hero" archetype, the guy who's not that good with a sword, not a powerful spellcaster, and even seems a little clumsy. But in the fight he'll inevitably trip over something that springs back and defeats his enemy, while searching for traps he'll accidentally open the doorway to the secret chamber full of gold, etc. I envision something with 3 good saves, an evasion-like ability that can be applied to any save rather than just ref, and the eventual power to give the same bonuses to other party members x/day or something similar so the class isn't totally selfish. I also second the need for a better way to make a Pirate, as I'm playing one in a campaign right now and it was a nightmare trying to figure out how to make him. Eventually I decided the Dread Pirate PrC was simply out of reach, only a Rogue could gain the skills and I'm a bit burned out on Rogues. Swashbuckler almost works but can't get a lot of key skills a pirate would need (Like Use Rope). Eventually I went with Urban Ranger as it was the closest thing I could find. But it was tough and the Dread Pirate PrC is a no-go because of it's demand for Appraise skill. [/QUOTE]
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