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What constitutes a "hit" in your mind?
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<blockquote data-quote="jian" data-source="post: 9759150" data-attributes="member: 78087"><p>Basically, I tend to think that a hit is (narratively) a significant setback that shows us that our hero is potentially in trouble or at least endangered in this combat scenario. That can be an actual physical hit or injury - a smart blow to the breastplate that doesn’t cut but knocks him back, an unexpected pommel to the unguarded face, even a stinging draw cut to the unarmoured thigh - but it can also be tripping down a flight of stairs (coming up with sword in hand but a lot less cocky), being forced back by a storm of blows that he barely parries, shaking his sword hand to clear the impact from so many clashes, or an open look of fear in his eyes.</p><p></p><p>It depends on the game system. But I quite like the Setback Tokens in Cartoon Action Hour because it makes this clear - a Setback is whatever you say it is and after three Setbacks you’re out.</p></blockquote><p></p>
[QUOTE="jian, post: 9759150, member: 78087"] Basically, I tend to think that a hit is (narratively) a significant setback that shows us that our hero is potentially in trouble or at least endangered in this combat scenario. That can be an actual physical hit or injury - a smart blow to the breastplate that doesn’t cut but knocks him back, an unexpected pommel to the unguarded face, even a stinging draw cut to the unarmoured thigh - but it can also be tripping down a flight of stairs (coming up with sword in hand but a lot less cocky), being forced back by a storm of blows that he barely parries, shaking his sword hand to clear the impact from so many clashes, or an open look of fear in his eyes. It depends on the game system. But I quite like the Setback Tokens in Cartoon Action Hour because it makes this clear - a Setback is whatever you say it is and after three Setbacks you’re out. [/QUOTE]
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What constitutes a "hit" in your mind?
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