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What constitutes an "unarmed" strike?
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<blockquote data-quote="steeldragons" data-source="post: 6631858" data-attributes="member: 92511"><p>For my purposes, though I do not use/allow tieflings, I do permit satyrs, centaurs, and lizardmen as PC races in my homebrew game.</p><p></p><p>Satyrs get a headbutt, centaurs can rear/trample, and the lizardman can do a tail whip/lash/attempt to knock prone.</p><p></p><p>These abilities, however, are listed as "racial features" due to their specific anatomy. These attacks, literally, are "unarmed strikes" but would not be considered such, I suppose. More "natural weaponry/attacks." </p><p></p><p>A satyr, centaur or lizardman can still make a normal punch, kick, throw an elbow, or knee/shoulder/hipcheck someone (or headbutt for that matter, satyrs just do more damage and have a chance of knocking back or unconscious, from the horns n' thick skulls) as any other race of any class. </p><p></p><p>So, for me/my game/perspective, "unarmed strikes" are just hitting someone in a way that would be normal for a human[oid]. Fantasy anatomy features (like horns and tails) are more "special attacks" defined as/through a racial feature.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6631858, member: 92511"] For my purposes, though I do not use/allow tieflings, I do permit satyrs, centaurs, and lizardmen as PC races in my homebrew game. Satyrs get a headbutt, centaurs can rear/trample, and the lizardman can do a tail whip/lash/attempt to knock prone. These abilities, however, are listed as "racial features" due to their specific anatomy. These attacks, literally, are "unarmed strikes" but would not be considered such, I suppose. More "natural weaponry/attacks." A satyr, centaur or lizardman can still make a normal punch, kick, throw an elbow, or knee/shoulder/hipcheck someone (or headbutt for that matter, satyrs just do more damage and have a chance of knocking back or unconscious, from the horns n' thick skulls) as any other race of any class. So, for me/my game/perspective, "unarmed strikes" are just hitting someone in a way that would be normal for a human[oid]. Fantasy anatomy features (like horns and tails) are more "special attacks" defined as/through a racial feature. [/QUOTE]
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What constitutes an "unarmed" strike?
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