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General Tabletop Discussion
*Dungeons & Dragons
What Constitutes "Old School" D&D
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8677993" data-attributes="member: 82106"><p>Its a total swamp of course. I can say that in the '70s I was QUITE young and obviously wasn't doing deep analysis of the biases, or anything else, that went into something like D&D. I mean, early D&D was, as an aritfact on its own, rather mild IMHO. I mean, the deeper implications of things like 'orcs' and such, definitely germane, but there was VERY VERY LITTLE depiction of cultures and such AT ALL, it was a much more toolboxy "here are processes and mechanics you could use" kind of thing than anything else. The early art of course is a bit of an 'area' too.</p><p></p><p>Still, the point is, people were definitely NOT analyzing any of this in the early days. I would be astounded to hear someone say that EGG ever considered anything like that at all. Not to say he was apparently good at being super inclusive or anything like that, just that it was all rather unexamined. </p><p></p><p>Obviously this is a bit of a challenge when you go to revisit this stuff. I mean, I think you'd be wise not to drop lots of images of half-naked women all over your OSR product, and that shouldn't really be a big problem, right? Some stuff like how orcs are depicted might be a bit harder to do much about, as just the name alone can drag in associations at this point. Ah well, maybe its time we completely reimagined humanoids anyway, and I don't see how that would prevent OSR type play, or actual old school except in the sense of literally reenacting old games/adventures.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8677993, member: 82106"] Its a total swamp of course. I can say that in the '70s I was QUITE young and obviously wasn't doing deep analysis of the biases, or anything else, that went into something like D&D. I mean, early D&D was, as an aritfact on its own, rather mild IMHO. I mean, the deeper implications of things like 'orcs' and such, definitely germane, but there was VERY VERY LITTLE depiction of cultures and such AT ALL, it was a much more toolboxy "here are processes and mechanics you could use" kind of thing than anything else. The early art of course is a bit of an 'area' too. Still, the point is, people were definitely NOT analyzing any of this in the early days. I would be astounded to hear someone say that EGG ever considered anything like that at all. Not to say he was apparently good at being super inclusive or anything like that, just that it was all rather unexamined. Obviously this is a bit of a challenge when you go to revisit this stuff. I mean, I think you'd be wise not to drop lots of images of half-naked women all over your OSR product, and that shouldn't really be a big problem, right? Some stuff like how orcs are depicted might be a bit harder to do much about, as just the name alone can drag in associations at this point. Ah well, maybe its time we completely reimagined humanoids anyway, and I don't see how that would prevent OSR type play, or actual old school except in the sense of literally reenacting old games/adventures. [/QUOTE]
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