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General Tabletop Discussion
*Pathfinder & Starfinder
What Core Class was actually fun to play
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<blockquote data-quote="WayneLigon" data-source="post: 3968314" data-attributes="member: 3649"><p>To some degree, I agree with all those statements.</p><p></p><p>The game is about overcoming challenges, but that challenge shouldn't include the game system itself.</p><p></p><p>It isn't a case of not wanting any drawbacks, but a case of - unless the GM is very careful in arranging an encounter - there are several broad areas of the game as it exists that means 'you basically came to game but now you get to sit on your hands for four hours'. I don't buy the arguement about, say, the wizard being for 'experienced players' who are content to play a resource management game and sit back for that one moment to pop off a spell.</p><p></p><p>I think people have gotten too caught up in the fun/not fun wording. Yes of course it was fun before, but what they are talking about it making it more fun by taking out the parts that suck. And I don't know about you, but coming to play a mage and being forced to hide behind fighters for five levels or more until I can pop my head out of my gopher hole and pop off a couple spells does suck.</p></blockquote><p></p>
[QUOTE="WayneLigon, post: 3968314, member: 3649"] To some degree, I agree with all those statements. The game is about overcoming challenges, but that challenge shouldn't include the game system itself. It isn't a case of not wanting any drawbacks, but a case of - unless the GM is very careful in arranging an encounter - there are several broad areas of the game as it exists that means 'you basically came to game but now you get to sit on your hands for four hours'. I don't buy the arguement about, say, the wizard being for 'experienced players' who are content to play a resource management game and sit back for that one moment to pop off a spell. I think people have gotten too caught up in the fun/not fun wording. Yes of course it was fun before, but what they are talking about it making it more fun by taking out the parts that suck. And I don't know about you, but coming to play a mage and being forced to hide behind fighters for five levels or more until I can pop my head out of my gopher hole and pop off a couple spells does suck. [/QUOTE]
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