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General Tabletop Discussion
*Pathfinder & Starfinder
What Core Class was actually fun to play
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<blockquote data-quote="CleverNickName" data-source="post: 3969408" data-attributes="member: 50987"><p>I'm a DM, so I can't answer the question effectively. But I can say that my gaming group consists of a rogue, a cleric, a wizard, and a fighter, and nobody has ever complained that they weren't having fun.</p><p></p><p>That said,</p><p></p><p>Clerics can be frustrating for players who like their spellcasters to dish out damage by the handful. If a player is accustomed to being a fireball-slinging blaster, he will feel like a babysitter most of the time if he chooses a cleric.</p><p></p><p>Fighters can be frustrating for players who like to "deep roleplay," with lots of social interaction and story. If a player likes dynamic interaction, playing a fighter will feel very repetitive most of the time ("I swing my sword...I swing my sword...I swing my sword...").</p><p></p><p>Rogues can be frustrating for players who try to exploit the Sneak Attack ability to make a superhero battlefield champion or a lightning-throwing mage. Players who want to deal out tons of damage will find the rogue very fragile and restricted most of the time, at least for the first 10 levels or so until sneak attack ramps up.</p><p></p><p>Same for wizards. Players who want to be able to do non-magical combat would find the wizard to be a poor starting point, thanks to the severe limitations on armor, weapons, feats, and hit points. Gandalf-with-a-sword has always been hard to pull off, balance-wise, but everyone wants to play one.</p><p></p><p>So maybe a lot of these "this is not fun" complaints come from players who want to play a certain type of character, and choose a class that is a poor fit for the concept they have in mind?</p><p></p><p>As for the lack of options, I think the core classes are like potato chips...they are so good, nobody can have just one. It seems like today's players all want a fighter who can blast and heal and sneak as good as anyone else, and the rules haven't accomodated this yet. 4E sounds like it is getting close, though.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 3969408, member: 50987"] I'm a DM, so I can't answer the question effectively. But I can say that my gaming group consists of a rogue, a cleric, a wizard, and a fighter, and nobody has ever complained that they weren't having fun. That said, Clerics can be frustrating for players who like their spellcasters to dish out damage by the handful. If a player is accustomed to being a fireball-slinging blaster, he will feel like a babysitter most of the time if he chooses a cleric. Fighters can be frustrating for players who like to "deep roleplay," with lots of social interaction and story. If a player likes dynamic interaction, playing a fighter will feel very repetitive most of the time ("I swing my sword...I swing my sword...I swing my sword..."). Rogues can be frustrating for players who try to exploit the Sneak Attack ability to make a superhero battlefield champion or a lightning-throwing mage. Players who want to deal out tons of damage will find the rogue very fragile and restricted most of the time, at least for the first 10 levels or so until sneak attack ramps up. Same for wizards. Players who want to be able to do non-magical combat would find the wizard to be a poor starting point, thanks to the severe limitations on armor, weapons, feats, and hit points. Gandalf-with-a-sword has always been hard to pull off, balance-wise, but everyone wants to play one. So maybe a lot of these "this is not fun" complaints come from players who want to play a certain type of character, and choose a class that is a poor fit for the concept they have in mind? As for the lack of options, I think the core classes are like potato chips...they are so good, nobody can have just one. It seems like today's players all want a fighter who can blast and heal and sneak as good as anyone else, and the rules haven't accomodated this yet. 4E sounds like it is getting close, though. [/QUOTE]
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