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What could 5E do to make wealth worthwhile?
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<blockquote data-quote="Blue" data-source="post: 9594659" data-attributes="member: 20564"><p>Ah, the old "I'll insult the poster because I don't have a point". Unfortunately, it hasn't been a while since we last saw that.</p><p></p><p>We know that you are making up this strawman for multiple reasons. The most glaring is that I never said anything about the DM having to make anything up. Second, I never talked about money sinks, there are a lot of useful and proactive things character can spend money on, from during an adventure like bribing a way past an encounter, to longer term goals like gaining favor, glory or <em>access</em>, to furthering other, personal, goals of the characters.</p><p></p><p>And then, with points you wholly made up, you declare it the logical fallacy of a strawman. Projecting at the very least.</p><p></p><p>If you have zero to add to a conversation except to try to make up things just to throw out an insult, please think twice before hitting post.</p></blockquote><p></p>
[QUOTE="Blue, post: 9594659, member: 20564"] Ah, the old "I'll insult the poster because I don't have a point". Unfortunately, it hasn't been a while since we last saw that. We know that you are making up this strawman for multiple reasons. The most glaring is that I never said anything about the DM having to make anything up. Second, I never talked about money sinks, there are a lot of useful and proactive things character can spend money on, from during an adventure like bribing a way past an encounter, to longer term goals like gaining favor, glory or [I]access[/I], to furthering other, personal, goals of the characters. And then, with points you wholly made up, you declare it the logical fallacy of a strawman. Projecting at the very least. If you have zero to add to a conversation except to try to make up things just to throw out an insult, please think twice before hitting post. [/QUOTE]
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What could 5E do to make wealth worthwhile?
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