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What could a scientist in my Star Wars RPG be researching or working on?
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<blockquote data-quote="Deset Gled" data-source="post: 7581317" data-attributes="member: 7808"><p>Why? What is going on here?</p><p></p><p>You've been asking for brainstorming for almost two months. Your posts make it obvious you're asking this across multiple forums. You have plenty of responses, but have shown little interest in fleshing any out. You're still just fishing, with practically no feedback or direction other than you're still looking for things that are "cool" and "fresh".</p><p></p><p>If this is actually just a backstory (completely inconsequential to the game), just pick something already. You'll never get anywhere in designing a campaign if you spend two months brainstorming on every little point.</p><p></p><p>If this is for something else that actually matters, be honest and tell us what it is. Or at least tell us why you're so fixated on this. Tell us about the character. Tell us about the world he grew up on. At the very least tell us the system you're using and his stats. Show us that you're actually designing something instead of asking us to do it for you. Throw us something constructive, rather than an increasingly long list of ideas you don't like. There's clearly plenty of us here that enjoy talking about Star Wars tech. But I have no desire to just throw every idea I've ever had at a wall.</p></blockquote><p></p>
[QUOTE="Deset Gled, post: 7581317, member: 7808"] Why? What is going on here? You've been asking for brainstorming for almost two months. Your posts make it obvious you're asking this across multiple forums. You have plenty of responses, but have shown little interest in fleshing any out. You're still just fishing, with practically no feedback or direction other than you're still looking for things that are "cool" and "fresh". If this is actually just a backstory (completely inconsequential to the game), just pick something already. You'll never get anywhere in designing a campaign if you spend two months brainstorming on every little point. If this is for something else that actually matters, be honest and tell us what it is. Or at least tell us why you're so fixated on this. Tell us about the character. Tell us about the world he grew up on. At the very least tell us the system you're using and his stats. Show us that you're actually designing something instead of asking us to do it for you. Throw us something constructive, rather than an increasingly long list of ideas you don't like. There's clearly plenty of us here that enjoy talking about Star Wars tech. But I have no desire to just throw every idea I've ever had at a wall. [/QUOTE]
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