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What could One D&D do to push the game more toward story?
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<blockquote data-quote="UngainlyTitan" data-source="post: 8869205" data-attributes="member: 28487"><p>I come from a D&D background and I tend to use story where the focus is on the player characters as protagonists/heroes engaging with the NPCs and events presented by the DM (sort of like Critical Role). </p><p>As distinct to flavours of D&D that focus on the environment as challenge or exploration and story( if any ) is a emergent property of that.</p><p></p><p>I would then view "Character Development/Growth" in part by the levelling process but also by engagement by the DM in the characters backstory or other elements expressed along the way. </p><p>"Roleplay" I would regard as anything that characters do including exercise of skills by die rolling.</p><p></p><p>There are other games that focus of the development of the fiction scene by scene, that I think of a narrative but some refer as story. I know less about them. At some point I must make the effort to look up play examples on the internet.</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 8869205, member: 28487"] I come from a D&D background and I tend to use story where the focus is on the player characters as protagonists/heroes engaging with the NPCs and events presented by the DM (sort of like Critical Role). As distinct to flavours of D&D that focus on the environment as challenge or exploration and story( if any ) is a emergent property of that. I would then view "Character Development/Growth" in part by the levelling process but also by engagement by the DM in the characters backstory or other elements expressed along the way. "Roleplay" I would regard as anything that characters do including exercise of skills by die rolling. There are other games that focus of the development of the fiction scene by scene, that I think of a narrative but some refer as story. I know less about them. At some point I must make the effort to look up play examples on the internet. [/QUOTE]
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What could One D&D do to push the game more toward story?
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