Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What could OneD&D to bring YOU back to D&D? (+)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="W'rkncacnter" data-source="post: 8868039" data-attributes="member: 7033455"><p>i haven't actually left dnd - i'm in a 5e game right now, in fact - but i've also been playing pf2e recently and i'd be lying if i said i didn't massively prefer it to 5e. even if i were to run a 5e adventure (gears of revolution, for example), i'd probably just use level up instead (i've put far too much money into that thing to not at least use it once...). but we're here...so (ignoring the fact that i hate WOTC and have never - and hopefully will never - buy a single product from them if my life depends on it) let's see...</p><ul> <li data-xf-list-type="ul">technically not system related but it would 100% make or break my interest - nix all the predatory crap in the OGL 1.1. full stop. none of this reporting profits or only supporting specific formats crap - let people make content. hell, preferably nix the OGL 1.1 altogether. 1.0a is fine enough.</li> <li data-xf-list-type="ul">take a good, hard look at saving throws. they're a disaster right now. the 3 weak/3 strong system sucks, getting proficiency in only 1 of each (whereas in, say, 3.5, it was common to have 2 good saves, which in 5e would be the equivalent of having proficiency in 4 saving throws) sucks, and because of how the game's math works, you WILL get to a point where you LITERALLY <em>CANNOT</em> make saves using 4 OUT OF 6 of your saving throws - half of which are 2 of the 3 major saves in the game. seriously, i've known saving throws weren't in a good spot for a while, but it took me a whole campaign to realize JUST HOW BAD of a spot they're really in. i'd argue it's the most broken system in the entire game (well, the most broken system in the game <em>that actually properly exists</em>, anyway).<ul> <li data-xf-list-type="ul">a proficiency tier system ala pf2e would probably help with this a lot, honestly, even if it's only ever used for saving throws. maybe give out proficiencies in saving throws as if you were x levels/tiers lower then you are? so like rangers are proficient in str/dex saves, then wisdom saves as if they were 1 tier lower (so prof-1 after 5th level), then every other kind of save as if they were 2 tiers lower (i.e. prof-2 after 9th level), or something. that still doesn't do anything about having half the saving throws barely ever show up feel really bad, but...it's a start?</li> </ul></li> <li data-xf-list-type="ul">separate ASIs and feats. choosing between a stat increase and actually interesting character features is just a frustrating decision. it adds nothing to the game IMO.</li> <li data-xf-list-type="ul">improve skills. there's a lot to do here - give skills more uses (NOT LESS, <strong><em>ONE DND GRAPPLING.</em></strong>), define those uses clearly, let us actually get good at using them, evaluate if tools actually need to exist or if they can just be folded back into the skill system...and honestly? give casters fewer skills then martials...like, across the board (bards can be an exception if they really have to be). casters already get tons of utility spells to deal with skill related things - let martials be good at skills to make up for that.</li> <li data-xf-list-type="ul">make rules clear and specific. one dnd does seem to be pushing towards this, which is nice.</li> <li data-xf-list-type="ul">TELL US WHY YOU DO THINGS. IN THE BOOKS. WRITE THEM DOWN. SHOW US YOUR MATH. why can we not cast leveled spells with our action if we do so as a bonus action? why is concentration so important to maintain? why are there 3 weak and 3 strong saving throws (okay, that one's a trick question - i'm pretty sure WOTC didn't intend that because i've looked at the DNDNext playtests and it was VERY obvious it was a phenomenon that popped up by complete accident, as shown by the fact that bards got proficiency in <strong><em>intelligence </em></strong>and <strong><em>charisma</em></strong> saves as late as the 10th playtest)? i wanna know these things, because i wanna know when (and if) to break them, and i can't do that effectively if i don't understand why exactly they exist.</li> <li data-xf-list-type="ul">finish the systems you write. none of this "well magic items of x rarity are somewhere between 500 and 50000 gp" crap. go big or go home.</li> </ul><p>...jeez yeah wow no wonder i prefer pf2e.</p></blockquote><p></p>
[QUOTE="W'rkncacnter, post: 8868039, member: 7033455"] i haven't actually left dnd - i'm in a 5e game right now, in fact - but i've also been playing pf2e recently and i'd be lying if i said i didn't massively prefer it to 5e. even if i were to run a 5e adventure (gears of revolution, for example), i'd probably just use level up instead (i've put far too much money into that thing to not at least use it once...). but we're here...so (ignoring the fact that i hate WOTC and have never - and hopefully will never - buy a single product from them if my life depends on it) let's see... [LIST] [*]technically not system related but it would 100% make or break my interest - nix all the predatory crap in the OGL 1.1. full stop. none of this reporting profits or only supporting specific formats crap - let people make content. hell, preferably nix the OGL 1.1 altogether. 1.0a is fine enough. [*]take a good, hard look at saving throws. they're a disaster right now. the 3 weak/3 strong system sucks, getting proficiency in only 1 of each (whereas in, say, 3.5, it was common to have 2 good saves, which in 5e would be the equivalent of having proficiency in 4 saving throws) sucks, and because of how the game's math works, you WILL get to a point where you LITERALLY [I]CANNOT[/I] make saves using 4 OUT OF 6 of your saving throws - half of which are 2 of the 3 major saves in the game. seriously, i've known saving throws weren't in a good spot for a while, but it took me a whole campaign to realize JUST HOW BAD of a spot they're really in. i'd argue it's the most broken system in the entire game (well, the most broken system in the game [I]that actually properly exists[/I], anyway). [LIST] [*]a proficiency tier system ala pf2e would probably help with this a lot, honestly, even if it's only ever used for saving throws. maybe give out proficiencies in saving throws as if you were x levels/tiers lower then you are? so like rangers are proficient in str/dex saves, then wisdom saves as if they were 1 tier lower (so prof-1 after 5th level), then every other kind of save as if they were 2 tiers lower (i.e. prof-2 after 9th level), or something. that still doesn't do anything about having half the saving throws barely ever show up feel really bad, but...it's a start? [/LIST] [*]separate ASIs and feats. choosing between a stat increase and actually interesting character features is just a frustrating decision. it adds nothing to the game IMO. [*]improve skills. there's a lot to do here - give skills more uses (NOT LESS, [B][I]ONE DND GRAPPLING.[/I][/B]), define those uses clearly, let us actually get good at using them, evaluate if tools actually need to exist or if they can just be folded back into the skill system...and honestly? give casters fewer skills then martials...like, across the board (bards can be an exception if they really have to be). casters already get tons of utility spells to deal with skill related things - let martials be good at skills to make up for that. [*]make rules clear and specific. one dnd does seem to be pushing towards this, which is nice. [*]TELL US WHY YOU DO THINGS. IN THE BOOKS. WRITE THEM DOWN. SHOW US YOUR MATH. why can we not cast leveled spells with our action if we do so as a bonus action? why is concentration so important to maintain? why are there 3 weak and 3 strong saving throws (okay, that one's a trick question - i'm pretty sure WOTC didn't intend that because i've looked at the DNDNext playtests and it was VERY obvious it was a phenomenon that popped up by complete accident, as shown by the fact that bards got proficiency in [B][I]intelligence [/I][/B]and [B][I]charisma[/I][/B] saves as late as the 10th playtest)? i wanna know these things, because i wanna know when (and if) to break them, and i can't do that effectively if i don't understand why exactly they exist. [*]finish the systems you write. none of this "well magic items of x rarity are somewhere between 500 and 50000 gp" crap. go big or go home. [/LIST] ...jeez yeah wow no wonder i prefer pf2e. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What could OneD&D to bring YOU back to D&D? (+)
Top