Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What could OneD&D to bring YOU back to D&D? (+)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 8869065" data-attributes="member: 7006"><p>I would suspect that 'open for interpretation' is exactly what the designers want, because that way more people can make the rules the way they want it, rather that be beholden to one narrow and niche game play.</p><p></p><p>With hundreds of RPGs on the market, all catering to very specific people and game styles / genres... D&D is positioned as the big tent. And that's part of the reason why it can be as big as it is... since it can be anything to anybody.</p><p></p><p>The game right now has rules than can be interpreted as a game like you prefer. Not as airtight as you might want, but is doable. And you can bang them into a better shape for yourself if you feel you need to. But the rules are also open enough that those people who don't want the same sort of airtight mechanics that you want, can hammer them in the way they prefer as well. Again, not perfect... but doable.</p><p></p><p>And the reason we all do that hammering rather than find and play that one specific game that is 100% what we want is because I think we all actually like the idea of having a wider pool of people to game with. We like the varieties of D&D players we can sit down with and game with and enjoy playing with. That variety is the spice of life, so we swallow whatever distaste we might have for certain D&D styles and gameplay and stay with the game (or a variant of it). After all... we wouldn't all be here on this D&D message board if we didn't want to play it in some form or fashion. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8869065, member: 7006"] I would suspect that 'open for interpretation' is exactly what the designers want, because that way more people can make the rules the way they want it, rather that be beholden to one narrow and niche game play. With hundreds of RPGs on the market, all catering to very specific people and game styles / genres... D&D is positioned as the big tent. And that's part of the reason why it can be as big as it is... since it can be anything to anybody. The game right now has rules than can be interpreted as a game like you prefer. Not as airtight as you might want, but is doable. And you can bang them into a better shape for yourself if you feel you need to. But the rules are also open enough that those people who don't want the same sort of airtight mechanics that you want, can hammer them in the way they prefer as well. Again, not perfect... but doable. And the reason we all do that hammering rather than find and play that one specific game that is 100% what we want is because I think we all actually like the idea of having a wider pool of people to game with. We like the varieties of D&D players we can sit down with and game with and enjoy playing with. That variety is the spice of life, so we swallow whatever distaste we might have for certain D&D styles and gameplay and stay with the game (or a variant of it). After all... we wouldn't all be here on this D&D message board if we didn't want to play it in some form or fashion. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What could OneD&D to bring YOU back to D&D? (+)
Top