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What Could Possibly Go Wrong?
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<blockquote data-quote="Chad Hooper" data-source="post: 7402343" data-attributes="member: 6946514"><p>Some random thoughts from me:</p><p></p><p>In this setting (however it ends up evolving as you write it up), the Moon is a potential threat to any life/business interests on Earth. Whatever mining consortia, political/geographical groups of people, or tech/data interests there are dirt-side, the people in charge absolutely have to make sure Luna doesn't fall into hostile hands (because kinetic bombardment is a very real threat from the top of the gravity well with a minimum of ballistics equipment relatively speaking). If there are revolutionaries opposed to Terran based interests, there can be multiple plot lines involving countering/aiding the rebels, taking back Luna from/reinforcing it for the rebels, taking it back for the Terran mining interests, the list can go on.</p><p></p><p>You can go as far afield as you want, easily, with what you have so far. Want to insert a horror arc? Have an alien derelict ship drift in (probably spotted by Belt facilities out past Jupiter's orbit). Upon examination it is found to be infested with (xenomorph eggs/larvae? Eldritch horror imprisoned in a stasis field now being disrupted by the Jovian tidal stresses? Or is it a live invasion ship of quasi-Formics, Trojan Horse style?) Possibilities, like space, are endless!</p><p></p><p>Or keep it tame but grim, gritty, dirt-in-the-gutters cyberpunk Sanctuary. Make everything dirty, time-worn, seemingly obsolete like in the Aliens movies (including most people!), not shiny new like Star Trek, much as I love that setting. </p><p></p><p>Organized crime, where is it, who runs it, what contraband is valuable and to whom? What new drug(s) have been developed based on new (to Earth) substances found in the Belt, or due to subterranean lichens/molds/fungi/bacterial colonies discovered on Mars and its moons?</p><p></p><p>Where real science enhances your setting, by all means, use it. Where it interferes, toss it. While your setting is called "Earth and the Sol System", or some such, it is *your world*. You have full poetic license, or as my wife likes to call it, DMD, Dungeon Master's Discretion. What you say goes. Perhaps radiation levels were misreported due to cruder equipment in early explorations/English to Metric conversion errors, or just incompetent personnel. Or perhaps the hazards of in-system space travel were exaggerated during the Cold War by the super powers to discourage the privatization of space travel? All the facts only finally get rechecked circa 100+ years after the fall of the Soviet Union, and suddenly the sky is no longer the limit?</p><p></p><p>As I said, random. Hope you find some of it useful<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Chad Hooper, post: 7402343, member: 6946514"] Some random thoughts from me: In this setting (however it ends up evolving as you write it up), the Moon is a potential threat to any life/business interests on Earth. Whatever mining consortia, political/geographical groups of people, or tech/data interests there are dirt-side, the people in charge absolutely have to make sure Luna doesn't fall into hostile hands (because kinetic bombardment is a very real threat from the top of the gravity well with a minimum of ballistics equipment relatively speaking). If there are revolutionaries opposed to Terran based interests, there can be multiple plot lines involving countering/aiding the rebels, taking back Luna from/reinforcing it for the rebels, taking it back for the Terran mining interests, the list can go on. You can go as far afield as you want, easily, with what you have so far. Want to insert a horror arc? Have an alien derelict ship drift in (probably spotted by Belt facilities out past Jupiter's orbit). Upon examination it is found to be infested with (xenomorph eggs/larvae? Eldritch horror imprisoned in a stasis field now being disrupted by the Jovian tidal stresses? Or is it a live invasion ship of quasi-Formics, Trojan Horse style?) Possibilities, like space, are endless! Or keep it tame but grim, gritty, dirt-in-the-gutters cyberpunk Sanctuary. Make everything dirty, time-worn, seemingly obsolete like in the Aliens movies (including most people!), not shiny new like Star Trek, much as I love that setting. Organized crime, where is it, who runs it, what contraband is valuable and to whom? What new drug(s) have been developed based on new (to Earth) substances found in the Belt, or due to subterranean lichens/molds/fungi/bacterial colonies discovered on Mars and its moons? Where real science enhances your setting, by all means, use it. Where it interferes, toss it. While your setting is called "Earth and the Sol System", or some such, it is *your world*. You have full poetic license, or as my wife likes to call it, DMD, Dungeon Master's Discretion. What you say goes. Perhaps radiation levels were misreported due to cruder equipment in early explorations/English to Metric conversion errors, or just incompetent personnel. Or perhaps the hazards of in-system space travel were exaggerated during the Cold War by the super powers to discourage the privatization of space travel? All the facts only finally get rechecked circa 100+ years after the fall of the Soviet Union, and suddenly the sky is no longer the limit? As I said, random. Hope you find some of it useful:) [/QUOTE]
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