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What CR should a god be?
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<blockquote data-quote="Shemeska" data-source="post: 1610855" data-attributes="member: 11697"><p><strong>Gotta be kidding me...</strong></p><p></p><p>Nope, I don't consider the powers in my games to be perfect. But compared to a mortal, you aren't on the same page as them. No chance outside of the most singularly bizarre and contrived examples might a mortal have the chance and the ability to fight a true deity, let alone kill one.</p><p></p><p>You want to kill a deity, then become one yourself. I suspect your priorities and scope of view will alter once that happens.</p><p></p><p>'Kill Thor and steal his loot', and things along those lines, is something that will get a person laughed at openly in any game of mine. In my opinion, it's the defining act of munchkinism.</p><p></p><p>That said, any encounter with the divine, by way of an avatar, or even a proxy is a rare occurance in my games. When it happens, it's special and it doesn't cheapen the experience of encountering a truly divine entity. Treating gods as just another high CR encounter does just that, it cheapens the experience for all involved in the game.</p><p></p><p>I also treat Archfiends as unique beings on a different playing field from most mortals. They're not neccessarily more or less powerful than true deities, but they're different... different objectives, different reason for existence (same with the arch celetials). They personify some aspect of a raw alignment, not an idea, a portfolio, etc. They're more raw than deities, much closer to the elements of the plane they inhabit, not defined by some deific portfolio, etc. I treat them nearly as different in scope to gods as I do gods and mortals. Mortals are more likely to interact with an archfiend, but almost as likely to be squashed like a bug if you treat them as some CR X monster that sits in a 10'x10' room with phat lewt to steal and XP to earn.</p><p></p><p>I don't tend to do hack and slash style games, so perhaps my viewpoint is different on these things. My story hour will eventually progress to all of this anyways.</p></blockquote><p></p>
[QUOTE="Shemeska, post: 1610855, member: 11697"] [b]Gotta be kidding me...[/b] Nope, I don't consider the powers in my games to be perfect. But compared to a mortal, you aren't on the same page as them. No chance outside of the most singularly bizarre and contrived examples might a mortal have the chance and the ability to fight a true deity, let alone kill one. You want to kill a deity, then become one yourself. I suspect your priorities and scope of view will alter once that happens. 'Kill Thor and steal his loot', and things along those lines, is something that will get a person laughed at openly in any game of mine. In my opinion, it's the defining act of munchkinism. That said, any encounter with the divine, by way of an avatar, or even a proxy is a rare occurance in my games. When it happens, it's special and it doesn't cheapen the experience of encountering a truly divine entity. Treating gods as just another high CR encounter does just that, it cheapens the experience for all involved in the game. I also treat Archfiends as unique beings on a different playing field from most mortals. They're not neccessarily more or less powerful than true deities, but they're different... different objectives, different reason for existence (same with the arch celetials). They personify some aspect of a raw alignment, not an idea, a portfolio, etc. They're more raw than deities, much closer to the elements of the plane they inhabit, not defined by some deific portfolio, etc. I treat them nearly as different in scope to gods as I do gods and mortals. Mortals are more likely to interact with an archfiend, but almost as likely to be squashed like a bug if you treat them as some CR X monster that sits in a 10'x10' room with phat lewt to steal and XP to earn. I don't tend to do hack and slash style games, so perhaps my viewpoint is different on these things. My story hour will eventually progress to all of this anyways. [/QUOTE]
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What CR should a god be?
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