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What CR should a god be?
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<blockquote data-quote="FireLance" data-source="post: 1610907" data-attributes="member: 3424"><p>Before you get around to calculating the CR of gods, you should think about the gap between the mortal and the divine in <strong><u>your</u></strong> setting. Is it insurmountable? If so, the CR is probably close enough to infinity that it makes no difference. Do the greatest mortal heroes rival the gods in power? Then the CR of a god is probably close to the character level of the most powerful hero who ever lived (this is also campaign-specific).</p><p></p><p>Some DMs like the idea that the gods are capable of wiping out any mortal with a single thought because this emphasizes the gap between mortals and divine beings. You don't have to go that way if you don't want to. For example, in the hodgepodge of religions, philosophies and beliefs that make up the Chinese mythology, the gap between the mortal and the divine is quite narrow. Many gods have mortal origins and were originally great philosophers and folk heroes. Of course, it could be argued that these mortal heroes only "achieve immortality" and do not actually become gods per se. Either way, the point is that the gods in your setting are only as powerful as you want and need them to be. If you want your PCs to fight the gods eventually, pick the point it should happen and stat them out accordingly. If you don't, they will forever be out of reach, even if the PCs become 100th-level Epic characters.</p></blockquote><p></p>
[QUOTE="FireLance, post: 1610907, member: 3424"] Before you get around to calculating the CR of gods, you should think about the gap between the mortal and the divine in [B][U]your[/U][/B] setting. Is it insurmountable? If so, the CR is probably close enough to infinity that it makes no difference. Do the greatest mortal heroes rival the gods in power? Then the CR of a god is probably close to the character level of the most powerful hero who ever lived (this is also campaign-specific). Some DMs like the idea that the gods are capable of wiping out any mortal with a single thought because this emphasizes the gap between mortals and divine beings. You don't have to go that way if you don't want to. For example, in the hodgepodge of religions, philosophies and beliefs that make up the Chinese mythology, the gap between the mortal and the divine is quite narrow. Many gods have mortal origins and were originally great philosophers and folk heroes. Of course, it could be argued that these mortal heroes only "achieve immortality" and do not actually become gods per se. Either way, the point is that the gods in your setting are only as powerful as you want and need them to be. If you want your PCs to fight the gods eventually, pick the point it should happen and stat them out accordingly. If you don't, they will forever be out of reach, even if the PCs become 100th-level Epic characters. [/QUOTE]
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