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What CR should a god be?
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<blockquote data-quote="S'mon" data-source="post: 1613726" data-attributes="member: 463"><p>Feeling's mutual, oh Evil One. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> </p><p></p><p>We certainly had more time back then, in high school & University/college. U_K is right that there was not a perceived need to constantly 'top' the previous challenge; in 1e the power gradient tapers off anyway, a 100th level deity wasn't so much more powerful than an 80th level one, and mortal foes remained a threat at all levels, from Oleg Gadinsky with his H&K CAWS and hand grenades to Orlok the Scarlet Brotherhood assassin and his Vorpal Axe of Imperial Suel. The biggest challenges were often political rather than physical; aligning the agendas of allied and rival divinities to enable the PC deity to take action becomes increasingly difficult as the web of divine politics grows ever deeper at higher levels; by now Thrin is almost totally prevented from acting against most of his remaining enemies - the Ward-Pact with Graz'zt is ratified by the Norns and effectively unbreakable, Hel is a part of his Pantheon and untouchable before Ragnarok, Ksarul appears allied with Thrin's pantheon-head Odin in backing Overking Tarkane's expansion of the Overkingdom. Thrin can act freely against the Mabden Sword Gods if he chooses (Mabelode, Xiombarg & Arioch) but they are both powerful and distant, not yet active on the primary campaign world, Thrin's original plane.</p></blockquote><p></p>
[QUOTE="S'mon, post: 1613726, member: 463"] Feeling's mutual, oh Evil One. :p We certainly had more time back then, in high school & University/college. U_K is right that there was not a perceived need to constantly 'top' the previous challenge; in 1e the power gradient tapers off anyway, a 100th level deity wasn't so much more powerful than an 80th level one, and mortal foes remained a threat at all levels, from Oleg Gadinsky with his H&K CAWS and hand grenades to Orlok the Scarlet Brotherhood assassin and his Vorpal Axe of Imperial Suel. The biggest challenges were often political rather than physical; aligning the agendas of allied and rival divinities to enable the PC deity to take action becomes increasingly difficult as the web of divine politics grows ever deeper at higher levels; by now Thrin is almost totally prevented from acting against most of his remaining enemies - the Ward-Pact with Graz'zt is ratified by the Norns and effectively unbreakable, Hel is a part of his Pantheon and untouchable before Ragnarok, Ksarul appears allied with Thrin's pantheon-head Odin in backing Overking Tarkane's expansion of the Overkingdom. Thrin can act freely against the Mabden Sword Gods if he chooses (Mabelode, Xiombarg & Arioch) but they are both powerful and distant, not yet active on the primary campaign world, Thrin's original plane. [/QUOTE]
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