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What CR should a god be?
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<blockquote data-quote="Upper_Krust" data-source="post: 1615616" data-attributes="member: 326"><p>Hey Umbran mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Obviously you can expand on characterisation as you see fit, but philosophically the characters will be similar to the extent that you always have a basic identity template to start with.</p><p></p><p></p><p></p><p>But look at it from the point of view of the deity. Each action wherein you control a worshipper or a servant is (by proxy) an extension of the deities character.</p><p></p><p>Just like every action, regardless of how small, affects how the deity is perceived and worshipped.</p><p></p><p> </p><p> </p><p>Naturally the more powerful the servant/worshipper the more often they are likely to be called upon.</p><p></p><p></p><p></p><p>I am not opposed to discontinuing games if people aren't enjoying themselves, but I am opposed to people discontinuing games because they have simply reached a set level (if indeed all concerned are having fun).</p><p></p><p>While I don't want to put words in anyones mouth, I seem to recall reading a post a while back by Piratecat whereby he had always considered restarting his campaign when the characters approached 20th-level, but they were having so much fun they decided to carry on into epic levels.</p><p></p><p></p><p></p><p>I can't imagine a way of getting deeper into the psyche than roleplaying a deity in the manner I described.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 1615616, member: 326"] Hey Umbran mate! :) Obviously you can expand on characterisation as you see fit, but philosophically the characters will be similar to the extent that you always have a basic identity template to start with. But look at it from the point of view of the deity. Each action wherein you control a worshipper or a servant is (by proxy) an extension of the deities character. Just like every action, regardless of how small, affects how the deity is perceived and worshipped. Naturally the more powerful the servant/worshipper the more often they are likely to be called upon. I am not opposed to discontinuing games if people aren't enjoying themselves, but I am opposed to people discontinuing games because they have simply reached a set level (if indeed all concerned are having fun). While I don't want to put words in anyones mouth, I seem to recall reading a post a while back by Piratecat whereby he had always considered restarting his campaign when the characters approached 20th-level, but they were having so much fun they decided to carry on into epic levels. I can't imagine a way of getting deeper into the psyche than roleplaying a deity in the manner I described. [/QUOTE]
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