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General Tabletop Discussion
D&D Older Editions
What D&D 3e/3.5e classes do you wish had become core in later editions?
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<blockquote data-quote="Neonchameleon" data-source="post: 7958498" data-attributes="member: 87792"><p>None of which are any use in the dungeon.</p><p></p><p></p><p></p><p><em>Before the start of their careers. </em>You have just described a 5e background.</p><p></p><p></p><p></p><p>You have just described a 5e background. Meanwhile the noble does <em>not </em>hone the skills of being a noble to a particularly strong degree while adventuring.</p><p></p><p></p><p></p><p>Unless they were planning a Red Wedding this is entirely different to the skills used at e.g. a formal banquet.</p><p></p><p></p><p></p><p>This is a thread largely about 5e.</p><p></p><p></p><p></p><p>It's not really been a thing since 3.0.</p><p></p><p></p><p></p><p>Apples to oranges. Most nature worshipers are not clerics. There are for example druids, rangers, barbarians, and even people from classes without an explicit divine connection.</p><p></p><p></p><p></p><p>Not in any D&D edition I'm familiar with. In oD&D most career criminals are 0th level. In 3.X most career criminals are members of NPC classes. In 4e most career criminals are NPCs. In 5e most career criminals are NPCs.</p><p></p><p>Even if we are just looking at PCs then I question the statement that most career criminals are rogues. Given their lack of regard for either law or personal property there's a good case that most PCs are career criminals. There's certainly a case that most grifters and con artists are bards, and most thugs for hire are fighters and barbarians. A rogue is a highly specific archetype - high dex and sneak attack happy. Which is not how most career criminals work.</p><p></p><p></p><p></p><p>So that's about two skills (history for the academics and persuasion for the leadership), riding, and some combat training. 100% of PCs have combat training - it differs from class to class what it is just as how different nobles approach combat are different. Two skills a background makes. And 5e does exactly that.</p><p></p><p></p><p></p><p>Some academic knowledge, some knowledge of how to persuade and manipulate people, and some ability to ride. Yes they do have this in common <em>because that is literally what the background provides</em>.</p><p></p><p>What they don't have in common is their fighting style, their relationship to magic, or the rest of things that they do as an adventurer.</p><p></p><p></p><p></p><p>And in D&D 5e a background <em>does </em>provide a broad skill set and feeds into the general archetype. A background provides literally everything you say they have in common.</p><p></p><p>What it does not provide is what they do when the rubber meets the road. A bard is a very good class for a noble - but plenty of fantasy nobles are flat out mages with the best tutors - and plenty of others are warriors with no spellcasting at all.</p><p></p><p>If you think even within the scope of Game of Thrones Sansa, Arya, Ned, Jaime, Cersei, Margaery, Khal Drogo, Jon, Daenarys, and Bran should all be the same class I'm going to call that ridiculous. But they have things in common, and that is what the background is for.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 7958498, member: 87792"] None of which are any use in the dungeon. [I]Before the start of their careers. [/I]You have just described a 5e background. You have just described a 5e background. Meanwhile the noble does [I]not [/I]hone the skills of being a noble to a particularly strong degree while adventuring. Unless they were planning a Red Wedding this is entirely different to the skills used at e.g. a formal banquet. This is a thread largely about 5e. It's not really been a thing since 3.0. Apples to oranges. Most nature worshipers are not clerics. There are for example druids, rangers, barbarians, and even people from classes without an explicit divine connection. Not in any D&D edition I'm familiar with. In oD&D most career criminals are 0th level. In 3.X most career criminals are members of NPC classes. In 4e most career criminals are NPCs. In 5e most career criminals are NPCs. Even if we are just looking at PCs then I question the statement that most career criminals are rogues. Given their lack of regard for either law or personal property there's a good case that most PCs are career criminals. There's certainly a case that most grifters and con artists are bards, and most thugs for hire are fighters and barbarians. A rogue is a highly specific archetype - high dex and sneak attack happy. Which is not how most career criminals work. So that's about two skills (history for the academics and persuasion for the leadership), riding, and some combat training. 100% of PCs have combat training - it differs from class to class what it is just as how different nobles approach combat are different. Two skills a background makes. And 5e does exactly that. Some academic knowledge, some knowledge of how to persuade and manipulate people, and some ability to ride. Yes they do have this in common [I]because that is literally what the background provides[/I]. What they don't have in common is their fighting style, their relationship to magic, or the rest of things that they do as an adventurer. And in D&D 5e a background [I]does [/I]provide a broad skill set and feeds into the general archetype. A background provides literally everything you say they have in common. What it does not provide is what they do when the rubber meets the road. A bard is a very good class for a noble - but plenty of fantasy nobles are flat out mages with the best tutors - and plenty of others are warriors with no spellcasting at all. If you think even within the scope of Game of Thrones Sansa, Arya, Ned, Jaime, Cersei, Margaery, Khal Drogo, Jon, Daenarys, and Bran should all be the same class I'm going to call that ridiculous. But they have things in common, and that is what the background is for. [/QUOTE]
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What D&D 3e/3.5e classes do you wish had become core in later editions?
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