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General Tabletop Discussion
D&D Older Editions
What D&D 3e/3.5e classes do you wish had become core in later editions?
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<blockquote data-quote="Ruin Explorer" data-source="post: 7958812" data-attributes="member: 18"><p>Yeah that<em> definitely isn't true</em> in fantasy fiction. Indeed the direct contrary is frequently emphasized in fantasy fiction. I can think of countless fantasy series where, off the battlefield, the nobleman and the commoner have very different skills, but on it, they're very similar, even identical, or where the nobleman wizard has a fancy education, but the commoner can match them spell for spell when it comes down to it. Those are real staples of fantasy fiction.</p><p></p><p>Nobles are often shown to have exceptional skills in manipulating people, or persuading them, or navigating high society in order to get to their goal, but equally commoners will be shown to have skills the nobles lack - escape routes, getting out of dangerous situations, evading patrols, knowing what's edible, and so on.</p><p></p><p>This in D&D 5E terms, is clearly just a matter of two people of the same class/subclass, but with different stats and skills. The noble likely has higher CHA and a bunch of social skills (sadly 5E has no "etiquette"-type knowledge, so it's up to DMs and players to handle that), whereas the commoner likely has a higher WIS and skills like Survival and Perception.</p><p></p><p>History is another matter entirely, but history is totally irrelevant here (I say that as one who has studied history, note, not as an outsider). This is D&D. It bears less relationship to history than, say, Game of Thrones does, let alone actual historical fiction.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 7958812, member: 18"] Yeah that[I] definitely isn't true[/I] in fantasy fiction. Indeed the direct contrary is frequently emphasized in fantasy fiction. I can think of countless fantasy series where, off the battlefield, the nobleman and the commoner have very different skills, but on it, they're very similar, even identical, or where the nobleman wizard has a fancy education, but the commoner can match them spell for spell when it comes down to it. Those are real staples of fantasy fiction. Nobles are often shown to have exceptional skills in manipulating people, or persuading them, or navigating high society in order to get to their goal, but equally commoners will be shown to have skills the nobles lack - escape routes, getting out of dangerous situations, evading patrols, knowing what's edible, and so on. This in D&D 5E terms, is clearly just a matter of two people of the same class/subclass, but with different stats and skills. The noble likely has higher CHA and a bunch of social skills (sadly 5E has no "etiquette"-type knowledge, so it's up to DMs and players to handle that), whereas the commoner likely has a higher WIS and skills like Survival and Perception. History is another matter entirely, but history is totally irrelevant here (I say that as one who has studied history, note, not as an outsider). This is D&D. It bears less relationship to history than, say, Game of Thrones does, let alone actual historical fiction. [/QUOTE]
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General Tabletop Discussion
D&D Older Editions
What D&D 3e/3.5e classes do you wish had become core in later editions?
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