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What D&D 4e Should Learn From World of Warcraft
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<blockquote data-quote="mxyzplk" data-source="post: 3980763" data-attributes="member: 16450"><p>Well, I actually don't disagree with your two points per se. But on the fishing comment - I've seen D&D groups of 6 grown men happily waste hours "shopping". Sure, you don't want all the time spent in the game to be doing crafting, but that doesn't mean crafting couldn't be a cool and important part of the game. Some people like to craft, buy & sell, et cetera. Feeding that rather than dissing that will lead to greater success.</p><p></p><p>And I'm not saying Azeroth is "better" than many established worlds - but that's my point really. IMO D&D should cleave to *some* core setting. It doesn't have to be Tolkien. (I never played Warcraft etc. before WoW, so I'm not one of the people with prior Azeroth love. But playing WoW you get a clear sense of "history" in it.) The direction they're going in 4e is tossing out even the loose link to Greyhawk of 3e and going for a completely generic thing. I agree that FR and Eberron and all that are well detailed - but they're not the CORE setting. Someone has to go buy them. Value is upped and learning curve reduced by having a core setting in the core books. One with more hooks to hang your hat on than "points of light."</p></blockquote><p></p>
[QUOTE="mxyzplk, post: 3980763, member: 16450"] Well, I actually don't disagree with your two points per se. But on the fishing comment - I've seen D&D groups of 6 grown men happily waste hours "shopping". Sure, you don't want all the time spent in the game to be doing crafting, but that doesn't mean crafting couldn't be a cool and important part of the game. Some people like to craft, buy & sell, et cetera. Feeding that rather than dissing that will lead to greater success. And I'm not saying Azeroth is "better" than many established worlds - but that's my point really. IMO D&D should cleave to *some* core setting. It doesn't have to be Tolkien. (I never played Warcraft etc. before WoW, so I'm not one of the people with prior Azeroth love. But playing WoW you get a clear sense of "history" in it.) The direction they're going in 4e is tossing out even the loose link to Greyhawk of 3e and going for a completely generic thing. I agree that FR and Eberron and all that are well detailed - but they're not the CORE setting. Someone has to go buy them. Value is upped and learning curve reduced by having a core setting in the core books. One with more hooks to hang your hat on than "points of light." [/QUOTE]
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