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What D&D cliches are you sick of?
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<blockquote data-quote="borc killer" data-source="post: 1291899" data-attributes="member: 14151"><p>5X) People forgetting about rule 0...</p><p></p><p>Who says any of this stuff has to be an issue? Just change it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Oh and what is wrong with using a tavern as a center for an adventure? It is one of the few truly public spaces were people can gather easily and talk about what they want to talk about. Should the PCs go door to door or stop people in the street to do gather info checks? Hehe. To see this in action go to some back roads town in England and walk into their pub (and they will have one even if the population is 50 people) and just listen to the conversations that go on… quite interesting… if you can figure out what the hell they are saying hehehe. </p><p></p><p></p><p>Borc Killer</p></blockquote><p></p>
[QUOTE="borc killer, post: 1291899, member: 14151"] 5X) People forgetting about rule 0... Who says any of this stuff has to be an issue? Just change it ;) Oh and what is wrong with using a tavern as a center for an adventure? It is one of the few truly public spaces were people can gather easily and talk about what they want to talk about. Should the PCs go door to door or stop people in the street to do gather info checks? Hehe. To see this in action go to some back roads town in England and walk into their pub (and they will have one even if the population is 50 people) and just listen to the conversations that go on… quite interesting… if you can figure out what the hell they are saying hehehe. Borc Killer [/QUOTE]
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What D&D cliches are you sick of?
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