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What D&D Religion Is Your Favorite, And Why?
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<blockquote data-quote="AnotherGuy" data-source="post: 8936370" data-attributes="member: 7029930"><p>No favourites, but I have had two deities with whom I have had the most fun (for the first) and momentous (for the second) in my roleplaying experience.</p><ul> <li data-xf-list-type="ul">Forgotten Realm's At'tar (deity of the sun) because it is questionable if the deity actually exists as she has no clerics and that given only the Bedine worship her whom I suspect derived her from their masters, the Netherese, who worshipped Amaunator (also a deity of the sun). Essentially At'tar is the end part of Amaun<strong>ator</strong>. So when a player approached me to play an out-of-time Bedine who was in the service to At'tar and receiving cleric abilities and whose sole purpose being to <em>resurrect</em> his fallen deity - I said hell-yes as this spawned a whole campaign's worth of ideas to answer the mysteries behind an existence of such character and his powers. I enjoy the creative thinking that went behind weaving this character into the various FR lore.</li> <li data-xf-list-type="ul">Mystara's Ka, The Preserver, who was a patron to a cleric whose player became seriously ill in the course of our campaign and at one point decided to not continue with treatment that was necessary to extend his life. For over a year prior, when his character had been separated from the party, I had slowly (and secretly) steered the storyline for his character to attain immortality (gentle railroad). The character was battling to return to his friends whom he had left in Toril, but his patron had other plans - answering correctly a riddle in the midst of a reoccurring dream/nightmare saw him come face-to-face with a being who seemed familiar and emanated a sense of comfort and peace. A chessboard lay before them and as they played, a conversation ensued between the two and it quickly became apparent who his chess opponent was - Ka could indeed help him in his quest to Toril, he assured him his friends were more than capable of looking after each other without him. But a far greater purpose was standing now before the cleric, Ka needed an ally in what he feared would be a coming war amongst the Immortals (BECMI's<em> Wrath of the Immortals</em>). He needed someone he could trust and rely on and to possibly take over should anything happen. Moreso, as an Immortal he could do more for his friends should something befall them. This was our last session with the player and it all came as a surprise to him and the table. It worked out beautifully. The fact that he had chosen Ka, <em>The Preserver,</em> did not go unnoticed. I was fortunate to play his character 2 years after we had lost our friend. He petitioned in Kelemvor's court for one of the souls of the PCs who had died in Toril, in an attempt to save his friend's soul from the Wall of the Faithless and rather return it to its native plane of Mystara.</li> </ul></blockquote><p></p>
[QUOTE="AnotherGuy, post: 8936370, member: 7029930"] No favourites, but I have had two deities with whom I have had the most fun (for the first) and momentous (for the second) in my roleplaying experience. [LIST] [*]Forgotten Realm's At'tar (deity of the sun) because it is questionable if the deity actually exists as she has no clerics and that given only the Bedine worship her whom I suspect derived her from their masters, the Netherese, who worshipped Amaunator (also a deity of the sun). Essentially At'tar is the end part of Amaun[B]ator[/B]. So when a player approached me to play an out-of-time Bedine who was in the service to At'tar and receiving cleric abilities and whose sole purpose being to [I]resurrect[/I] his fallen deity - I said hell-yes as this spawned a whole campaign's worth of ideas to answer the mysteries behind an existence of such character and his powers. I enjoy the creative thinking that went behind weaving this character into the various FR lore. [*]Mystara's Ka, The Preserver, who was a patron to a cleric whose player became seriously ill in the course of our campaign and at one point decided to not continue with treatment that was necessary to extend his life. For over a year prior, when his character had been separated from the party, I had slowly (and secretly) steered the storyline for his character to attain immortality (gentle railroad). The character was battling to return to his friends whom he had left in Toril, but his patron had other plans - answering correctly a riddle in the midst of a reoccurring dream/nightmare saw him come face-to-face with a being who seemed familiar and emanated a sense of comfort and peace. A chessboard lay before them and as they played, a conversation ensued between the two and it quickly became apparent who his chess opponent was - Ka could indeed help him in his quest to Toril, he assured him his friends were more than capable of looking after each other without him. But a far greater purpose was standing now before the cleric, Ka needed an ally in what he feared would be a coming war amongst the Immortals (BECMI's[I] Wrath of the Immortals[/I]). He needed someone he could trust and rely on and to possibly take over should anything happen. Moreso, as an Immortal he could do more for his friends should something befall them. This was our last session with the player and it all came as a surprise to him and the table. It worked out beautifully. The fact that he had chosen Ka, [I]The Preserver,[/I] did not go unnoticed. I was fortunate to play his character 2 years after we had lost our friend. He petitioned in Kelemvor's court for one of the souls of the PCs who had died in Toril, in an attempt to save his friend's soul from the Wall of the Faithless and rather return it to its native plane of Mystara. [/LIST] [/QUOTE]
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