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What D&D Tool/App are you looking for?
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<blockquote data-quote="Quickleaf" data-source="post: 5842361" data-attributes="member: 20323"><p>When it comes to apps I've used "i4e" once when I forgot my character sheet and played around with "Battlemap", and I have 2 players who use their iPads exclusively for character sheets and note-taking. A buddy introduced me to master plan which I thought was great at first until I did a bit more tooling around and realized it's massively front-loaded in terms of what you need to input in order to get much out of it, and the interface is seriously unintuitive (but then it's FREE).</p><p></p><p>My observation is that if it takes much longer to something on iOS than by hand, folks will go back to doing it by hand, and if the tech becomes all consuming it detracts from the game.</p><p></p><p>That's my long-winded prelude to an idea. I am trying to run a sandbox and we meet at my friend's house who has all the minis. I keep my sandbox organized with a sleek Word file which I access from my laptop. Occasionally I'll print something out but usually the players have enough flexibility I'm not sure where they'll end up next, hence having the laptop becomes handy if not necessary.</p><p></p><p>I would love an "all in one" campaign manager app which I could access with my iPad. I would want it to talk with monster/trap/treasure files (in whatever form they take), have some kind clickable of plot organization flowchart (but cleaner than Masterplan's), and allow me to roll on random encounter tables keyed to locations...just a few examples of features. Think Masterplan combined with Evernote (but everything stored locally not in a cloud). Done well, I would pay for that in a heartbeat; I prefer the one time upfront cost rather than subscription for the same reasons I left DDi when the builders went online only.</p><p></p><p>Or, if that's too ambitious, how about an insult sword-fighting mini-game? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Quickleaf, post: 5842361, member: 20323"] When it comes to apps I've used "i4e" once when I forgot my character sheet and played around with "Battlemap", and I have 2 players who use their iPads exclusively for character sheets and note-taking. A buddy introduced me to master plan which I thought was great at first until I did a bit more tooling around and realized it's massively front-loaded in terms of what you need to input in order to get much out of it, and the interface is seriously unintuitive (but then it's FREE). My observation is that if it takes much longer to something on iOS than by hand, folks will go back to doing it by hand, and if the tech becomes all consuming it detracts from the game. That's my long-winded prelude to an idea. I am trying to run a sandbox and we meet at my friend's house who has all the minis. I keep my sandbox organized with a sleek Word file which I access from my laptop. Occasionally I'll print something out but usually the players have enough flexibility I'm not sure where they'll end up next, hence having the laptop becomes handy if not necessary. I would love an "all in one" campaign manager app which I could access with my iPad. I would want it to talk with monster/trap/treasure files (in whatever form they take), have some kind clickable of plot organization flowchart (but cleaner than Masterplan's), and allow me to roll on random encounter tables keyed to locations...just a few examples of features. Think Masterplan combined with Evernote (but everything stored locally not in a cloud). Done well, I would pay for that in a heartbeat; I prefer the one time upfront cost rather than subscription for the same reasons I left DDi when the builders went online only. Or, if that's too ambitious, how about an insult sword-fighting mini-game? :) [/QUOTE]
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