Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What D&Disms have you never liked?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The_Gneech" data-source="post: 5110955" data-attributes="member: 6779"><p>Most of the D&Disms that bugged me were ameliorated with 3E, actually. The big one was "I am thy class, thou shalt have no other class but me," which made you have to jump through hoops to make a fighter with a little magical zing, or a rogue who might want to trade some of his ability to scale walls with his fingernails in order to be a little more durable in combat. I always ended up playing a ranger in previous editions because they were the closest thing to a well-rounded class.</p><p></p><p>3E's <em>relatively</em> open multiclassing was a godsend in that regard, although it didn't quite go far enough and had its own problems (such as not being able to make a decent warrior-mage and having characters with huge saving throws but no BAB). <em>d20 Modern</em>'s "multiclassing is expected and built into the game balance" approach was a big improvement, and <em>Star Wars Saga Edition</em> was almost perfect in this regard. (Then we slipped backward to the 1990's, <em>le sigh</em>. Oh well, the wheel will turn again.)</p><p></p><p>I'm digging <em>Pathfinder</em>'s approach to skills, which does at least make giving your character some ancillary abilities besides "hit things" or "shoot spells" a lot more flexible.</p><p></p><p>The biggest thing that 3E retained that bugged me was the "you are your gear" problem, but I'm not sure there's much that can be done about that -- players love power-ups, myself included. I think it may be one of those things where what's fun in a game, and what's cool in a story, are just incompatible and something has to give somewhere.</p><p></p><p>On the other hand, the cleric never bugged me. I will give 4E big props for including a "martial leader," who can fill in the role of a cleric without all the religious baggage -- but why didn't they call it a "Captain?" Warlords are guys who ride across the steppes with a horde.</p><p></p><p>-The Gneech <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="The_Gneech, post: 5110955, member: 6779"] Most of the D&Disms that bugged me were ameliorated with 3E, actually. The big one was "I am thy class, thou shalt have no other class but me," which made you have to jump through hoops to make a fighter with a little magical zing, or a rogue who might want to trade some of his ability to scale walls with his fingernails in order to be a little more durable in combat. I always ended up playing a ranger in previous editions because they were the closest thing to a well-rounded class. 3E's [I]relatively[/I] open multiclassing was a godsend in that regard, although it didn't quite go far enough and had its own problems (such as not being able to make a decent warrior-mage and having characters with huge saving throws but no BAB). [I]d20 Modern[/I]'s "multiclassing is expected and built into the game balance" approach was a big improvement, and [I]Star Wars Saga Edition[/I] was almost perfect in this regard. (Then we slipped backward to the 1990's, [I]le sigh[/I]. Oh well, the wheel will turn again.) I'm digging [I]Pathfinder[/I]'s approach to skills, which does at least make giving your character some ancillary abilities besides "hit things" or "shoot spells" a lot more flexible. The biggest thing that 3E retained that bugged me was the "you are your gear" problem, but I'm not sure there's much that can be done about that -- players love power-ups, myself included. I think it may be one of those things where what's fun in a game, and what's cool in a story, are just incompatible and something has to give somewhere. On the other hand, the cleric never bugged me. I will give 4E big props for including a "martial leader," who can fill in the role of a cleric without all the religious baggage -- but why didn't they call it a "Captain?" Warlords are guys who ride across the steppes with a horde. -The Gneech :cool: [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What D&Disms have you never liked?
Top