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What D&Disms have you never liked?
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<blockquote data-quote="Garthanos" data-source="post: 5111847" data-attributes="member: 82504"><p>There is literary precident for big obvious battle magics. The wizards in the Thomas Covenant series or those in the sword of truth series or those in Ursula K Leguins novels.</p><p>oh... </p><p>And Gandalf in the hobbit struck down the goblins in the caves with flashes of lightning... before vanishing to avoid capture and later Gandalf plucked acorns from the tree and hurled them as fire in to the orcs ... those not killed promptly used the handy flames to bon fire the tree... umm tactical failure? This was before the discovery that the one ring had awakened and the lurking presence of the eye of Sauron became a serious reason not to take the obvious route with active magics. .. so a sword Glamdring which made your attacks into divine white light which burned children of the dark but passed under the magic sensing radar... seemed to make sense... the weapon returns with him after he becomes gandalf the white, and establishes itself as very definitely part of the character. Gandalf moved about the world faster than normal folk thought possible.. was he travelling fey paths? (sure -- literary excuses are not that great to apply to pc heros... they got this power because they want to use it but the primordial wizard was still portrayed as being able to throw fire balls and lightning).</p><p></p><p>I find the ancient celtic legends fit rather well with modern D&D even there warrior heros were trained by war witches... I am certain they were not shy about making magic big and bold lighting and storm pulled from the sky... nor was it something that out shined their heros of muscle and blood and blade. CuhCulaine and his ilk, had bizzare things he did like spouts of burning blood from his head ... running on the tips of enemy spears and warping under the strain of supernaturally boosted strength in battlerages. (The recent barbarian class feels over all very Celtic).</p></blockquote><p></p>
[QUOTE="Garthanos, post: 5111847, member: 82504"] There is literary precident for big obvious battle magics. The wizards in the Thomas Covenant series or those in the sword of truth series or those in Ursula K Leguins novels. oh... And Gandalf in the hobbit struck down the goblins in the caves with flashes of lightning... before vanishing to avoid capture and later Gandalf plucked acorns from the tree and hurled them as fire in to the orcs ... those not killed promptly used the handy flames to bon fire the tree... umm tactical failure? This was before the discovery that the one ring had awakened and the lurking presence of the eye of Sauron became a serious reason not to take the obvious route with active magics. .. so a sword Glamdring which made your attacks into divine white light which burned children of the dark but passed under the magic sensing radar... seemed to make sense... the weapon returns with him after he becomes gandalf the white, and establishes itself as very definitely part of the character. Gandalf moved about the world faster than normal folk thought possible.. was he travelling fey paths? (sure -- literary excuses are not that great to apply to pc heros... they got this power because they want to use it but the primordial wizard was still portrayed as being able to throw fire balls and lightning). I find the ancient celtic legends fit rather well with modern D&D even there warrior heros were trained by war witches... I am certain they were not shy about making magic big and bold lighting and storm pulled from the sky... nor was it something that out shined their heros of muscle and blood and blade. CuhCulaine and his ilk, had bizzare things he did like spouts of burning blood from his head ... running on the tips of enemy spears and warping under the strain of supernaturally boosted strength in battlerages. (The recent barbarian class feels over all very Celtic). [/QUOTE]
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