Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
What d20 game hasn't been done [or done right] yet?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Stormfalcon" data-source="post: 1073653" data-attributes="member: 11604"><p>The problem is, I don't think I've seen any RPG system (D20 or otherwise) that could properly emulate the magic system of FF VIII. Then again, if there were an RPG system that did that, I'd probably pass on it real quick since my opinion of the magic system of FF VIII (as well as the rest of FF VIII) is rather low, to put it kindly.</p><p></p><p>For those unfamiliar with FF VIII's magic system, a character doesn't have any innate magic. Instead, they have to equip a Guardian Force (or GF for short), which is a spirit being, in order to enable the use of magic and other abilities (otherwise, the character only gets a physical attack to use in combat).</p><p></p><p>However, just having a GF isn't enough to use magic. Instead, you get an ability from the GF that lets you draw magic from opponents in combat. Essentially, you draw uses (for lack of a better term) of different spells that the opponent is capable of, and you can stockpile as many as 99 uses of any given spell.</p><p></p><p>In a sense, it does bear a similarity to the standard D&D/D20 magic system in that spells are akin to physical ammo, but that's where the similarity ends. It would take a lot of tinkering around to emulate both the draw system and the GF system (not to mention the junction system, where you can boost your abilities based on how many spells of a certain type you've stockpiled).</p></blockquote><p></p>
[QUOTE="Stormfalcon, post: 1073653, member: 11604"] The problem is, I don't think I've seen any RPG system (D20 or otherwise) that could properly emulate the magic system of FF VIII. Then again, if there were an RPG system that did that, I'd probably pass on it real quick since my opinion of the magic system of FF VIII (as well as the rest of FF VIII) is rather low, to put it kindly. For those unfamiliar with FF VIII's magic system, a character doesn't have any innate magic. Instead, they have to equip a Guardian Force (or GF for short), which is a spirit being, in order to enable the use of magic and other abilities (otherwise, the character only gets a physical attack to use in combat). However, just having a GF isn't enough to use magic. Instead, you get an ability from the GF that lets you draw magic from opponents in combat. Essentially, you draw uses (for lack of a better term) of different spells that the opponent is capable of, and you can stockpile as many as 99 uses of any given spell. In a sense, it does bear a similarity to the standard D&D/D20 magic system in that spells are akin to physical ammo, but that's where the similarity ends. It would take a lot of tinkering around to emulate both the draw system and the GF system (not to mention the junction system, where you can boost your abilities based on how many spells of a certain type you've stockpiled). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What d20 game hasn't been done [or done right] yet?
Top