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What d20 products do you think are truly the best?
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<blockquote data-quote="EarthsShadow" data-source="post: 418800" data-attributes="member: 3531"><p>Cool. For me, I would have to say my favorites include: </p><p></p><p>Monsternomicon - a truly sweet book that offers so much, its a shame that the monster manuals don't follow this formula and format for success.</p><p></p><p>Both Relics & Rituals books - really cool, if a bit overpowered.</p><p></p><p>Call of Cthulu 3e - modern horror, sanity points, overkill god-like monsters, psychological methods of terminating player characters, and just a good all round fun game to play.</p><p></p><p>Wheel of Time - this is just a good game, and this is what D&D should be translated to, IMO.</p><p></p><p>Star Wars Revised - this one gets the capture and feel of the star wars legacy, the first book did not.</p><p></p><p>and I will have to list the Book of Vile Darkness and Kalamar's Villian Design Handbook and both really good, and combined they make making villians a truely wonderful experience to kill...err... I mean, challenge the player's with. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="EarthsShadow, post: 418800, member: 3531"] Cool. For me, I would have to say my favorites include: Monsternomicon - a truly sweet book that offers so much, its a shame that the monster manuals don't follow this formula and format for success. Both Relics & Rituals books - really cool, if a bit overpowered. Call of Cthulu 3e - modern horror, sanity points, overkill god-like monsters, psychological methods of terminating player characters, and just a good all round fun game to play. Wheel of Time - this is just a good game, and this is what D&D should be translated to, IMO. Star Wars Revised - this one gets the capture and feel of the star wars legacy, the first book did not. and I will have to list the Book of Vile Darkness and Kalamar's Villian Design Handbook and both really good, and combined they make making villians a truely wonderful experience to kill...err... I mean, challenge the player's with. :D [/QUOTE]
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