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What d20 Purchases to you Regret?
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<blockquote data-quote="Derulbaskul" data-source="post: 1369171" data-attributes="member: 1581"><p>Regrets:</p><p></p><p>1. eTools. Heck, I reckon the demo program with the original PHB was more useful.</p><p>2. Deities & Demigods. Deities don't have stats and, if they did, they would, at the very least, need the Epic Level Handbook to stat them out.</p><p>3. The WotC Splatbooks. I actually thought HBG was great for new players; the rest were simply full of poor and broken design (with a few redeemable bits).</p><p>4. Anything from (in alphebetical order): AEG, Atlas Games, Chaosium (Dragonlords... that was bad) and Mongoose (after I get Conan I may be saying, "Come back, Mongoose, all is forgiven).</p><p>5. And, although it is heresy to say so, Tome of Horrors. Never used, not once, even though there are a few things I thought were OK. The 1E FF was full of much crap; no need to repeat the mistake 20 years later.</p><p></p><p>FFE is not on this list because I am lucky enough to have never bought one of their products.</p><p></p><p>Besides the core rulebooks, my favourite purchases have been those related to campaign settings and their expansions. My fave settings are Midnight, Dawnforge and Forgotten Realms and I'm really pleased with all of the 3E/3.5E products released for these settings. Dragonstar is very cool as well. Anyway, long may these lines prosper! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I'm also enjoying DMing my second Oathbound campaign so I would definitely speak out in support of that setting as well.</p><p></p><p>I suppose I should mention why I regret certain purchases.</p><p></p><p>For me, the biggest turn-off is when the implied rules of 3E/3.5E are broken. Unbalanced prestige classes, Goodman Games-random save progressions, faulty stat blocks etc.... If I buy your product I want to be able to use parts of it without having to redo the maths etc....</p><p></p><p>Actually, change that: the biggest turn-off is when "real world" English names appear. I don't want a product with a blacksmith named Walter, for example, unless I'm playing d20 Modern. This breaks the verisimilitude rather quickly, IMO and IME.</p></blockquote><p></p>
[QUOTE="Derulbaskul, post: 1369171, member: 1581"] Regrets: 1. eTools. Heck, I reckon the demo program with the original PHB was more useful. 2. Deities & Demigods. Deities don't have stats and, if they did, they would, at the very least, need the Epic Level Handbook to stat them out. 3. The WotC Splatbooks. I actually thought HBG was great for new players; the rest were simply full of poor and broken design (with a few redeemable bits). 4. Anything from (in alphebetical order): AEG, Atlas Games, Chaosium (Dragonlords... that was bad) and Mongoose (after I get Conan I may be saying, "Come back, Mongoose, all is forgiven). 5. And, although it is heresy to say so, Tome of Horrors. Never used, not once, even though there are a few things I thought were OK. The 1E FF was full of much crap; no need to repeat the mistake 20 years later. FFE is not on this list because I am lucky enough to have never bought one of their products. Besides the core rulebooks, my favourite purchases have been those related to campaign settings and their expansions. My fave settings are Midnight, Dawnforge and Forgotten Realms and I'm really pleased with all of the 3E/3.5E products released for these settings. Dragonstar is very cool as well. Anyway, long may these lines prosper! ;) I'm also enjoying DMing my second Oathbound campaign so I would definitely speak out in support of that setting as well. I suppose I should mention why I regret certain purchases. For me, the biggest turn-off is when the implied rules of 3E/3.5E are broken. Unbalanced prestige classes, Goodman Games-random save progressions, faulty stat blocks etc.... If I buy your product I want to be able to use parts of it without having to redo the maths etc.... Actually, change that: the biggest turn-off is when "real world" English names appear. I don't want a product with a blacksmith named Walter, for example, unless I'm playing d20 Modern. This breaks the verisimilitude rather quickly, IMO and IME. [/QUOTE]
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