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What dead game would you resurrect?
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<blockquote data-quote="Thomas Shey" data-source="post: 9172139" data-attributes="member: 7026617"><p>The particular problem with these was that they were stretch goal bonuses. Not everyone is quick with those--it took a long time for all the ones for Part Time Gods 2e to come out, but when they did they were <em>substantial</em>. Not so much these, and one of them never came out at all (the Shipyard book).</p><p></p><p>Basically, while the people who tore into them were excessive about it (there were a lot of accusations of fraud and such that there's no sign is true), people had reasonable cause to be grumpy about it. </p><p></p><p>Which is too bad; I still think the core design was pretty sound.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 9172139, member: 7026617"] The particular problem with these was that they were stretch goal bonuses. Not everyone is quick with those--it took a long time for all the ones for Part Time Gods 2e to come out, but when they did they were [I]substantial[/I]. Not so much these, and one of them never came out at all (the Shipyard book). Basically, while the people who tore into them were excessive about it (there were a lot of accusations of fraud and such that there's no sign is true), people had reasonable cause to be grumpy about it. Which is too bad; I still think the core design was pretty sound. [/QUOTE]
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What dead game would you resurrect?
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