Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What defenders would a large settlement have?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="azmodean" data-source="post: 1970501" data-attributes="member: 26590"><p>Traps, of course! That should really help. With a very nature-oriented settlement I can see druids holding off an army, but I just can't see most larger settlements having much in the way of druidic defenders. I'll have to use that idea about the dragon, but just with something besides a dragon. It'll really make this group angry to be seen as the "lesser of two evils".</p><p></p><p>I guess I should have been more detailed with the current scenario, though. The party burned down some small villages to prove their allegiance to a nation of hobgoblins. (Actually they overdid it a bit, they were sent out to collect some ears for bounties, and ended up torching two entire villages, which has both nations gearing up for war) More recently they strafed the town with a dragon (a ghost in the party got incredibly lucky when he tried to possess the dragon, so they essentially had an adult dragon as a party member for about ten hours (the duration of the possession))</p><p></p><p>The settlement in question is either a small or large town by the reconing of the DMG, but it is heavily fortified due to it being the settlement nearest to the border with the hobgoblins. The settlement is definitely on it's guard, as it is gearing up for war and was also heavily damaged by the dragon attack. (about 5 minutes long, with a 12d6 lightning bolt going off every 1d4+1 rounds, oh, and did I mention the demons that were tagging along? It was one crazy game.)</p><p></p><p>I am also interested on people's thoughts of what smaller settlements could do to protect themselves. With anything smaller than a small city, the highest level characters are lower level than my PCs. Is there anything the hundreds or thousands of lower level inhabitants could do to protect themselves from a group of 11th level evil PC types?</p><p></p><p>Just for clarity, I don't have a problem with my players burning down towns left and right, I just don't want to miss out on an opportunity for an interesting encounter that this situation may provide.</p></blockquote><p></p>
[QUOTE="azmodean, post: 1970501, member: 26590"] Traps, of course! That should really help. With a very nature-oriented settlement I can see druids holding off an army, but I just can't see most larger settlements having much in the way of druidic defenders. I'll have to use that idea about the dragon, but just with something besides a dragon. It'll really make this group angry to be seen as the "lesser of two evils". I guess I should have been more detailed with the current scenario, though. The party burned down some small villages to prove their allegiance to a nation of hobgoblins. (Actually they overdid it a bit, they were sent out to collect some ears for bounties, and ended up torching two entire villages, which has both nations gearing up for war) More recently they strafed the town with a dragon (a ghost in the party got incredibly lucky when he tried to possess the dragon, so they essentially had an adult dragon as a party member for about ten hours (the duration of the possession)) The settlement in question is either a small or large town by the reconing of the DMG, but it is heavily fortified due to it being the settlement nearest to the border with the hobgoblins. The settlement is definitely on it's guard, as it is gearing up for war and was also heavily damaged by the dragon attack. (about 5 minutes long, with a 12d6 lightning bolt going off every 1d4+1 rounds, oh, and did I mention the demons that were tagging along? It was one crazy game.) I am also interested on people's thoughts of what smaller settlements could do to protect themselves. With anything smaller than a small city, the highest level characters are lower level than my PCs. Is there anything the hundreds or thousands of lower level inhabitants could do to protect themselves from a group of 11th level evil PC types? Just for clarity, I don't have a problem with my players burning down towns left and right, I just don't want to miss out on an opportunity for an interesting encounter that this situation may provide. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What defenders would a large settlement have?
Top