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What degree of disclosure does your group have between characters?
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<blockquote data-quote="bret" data-source="post: 782137" data-attributes="member: 713"><p>I've played it both ways. It really depends on the group and setting.</p><p></p><p>In groups with new players, it is usually best to have open character sheets. This allows the new player to find out what various abilities are and which classes get them. Allows them to see more of the rules in play than they would off their own character sheets. It also doesn't make it a special exception that everyone knows the new player's sheet but no one elses.</p><p></p><p>In groups that have been playing a while, most of the groups I've been in go to closed character sheets. You don't usually show your character sheet, people don't know your exact attributes, and they have to pay attention to learn many of your skills.</p><p></p><p>In a couple of those games, the first introduction was when the new character interviewed to join the group. Doesn't matter if you call them adventurers, mercenaries, whatever; sometimes the group needs a few more members. During the interview, you get asked what skills do you have that are useful to the group. It can add a bit of flavor doing it this way.</p></blockquote><p></p>
[QUOTE="bret, post: 782137, member: 713"] I've played it both ways. It really depends on the group and setting. In groups with new players, it is usually best to have open character sheets. This allows the new player to find out what various abilities are and which classes get them. Allows them to see more of the rules in play than they would off their own character sheets. It also doesn't make it a special exception that everyone knows the new player's sheet but no one elses. In groups that have been playing a while, most of the groups I've been in go to closed character sheets. You don't usually show your character sheet, people don't know your exact attributes, and they have to pay attention to learn many of your skills. In a couple of those games, the first introduction was when the new character interviewed to join the group. Doesn't matter if you call them adventurers, mercenaries, whatever; sometimes the group needs a few more members. During the interview, you get asked what skills do you have that are useful to the group. It can add a bit of flavor doing it this way. [/QUOTE]
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What degree of disclosure does your group have between characters?
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