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What deities am I missing?
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<blockquote data-quote="Roman" data-source="post: 3449611" data-attributes="member: 1845"><p>Hey U_K! </p><p></p><p>Thanks for the list - it is interesting. I should have mentioned at the outset, though, that the deities are supposed to have broad portfolios. Hence, things like winter, weather or mountains are covered by the goddess of nature, while god of destruction includes concepts such as war in his portfolio. </p><p></p><p>You make a good point about the gods for races and objects. These would be nice to have, but I want to keep the number of gods finite and pre-defined, meaning I do not want to add a new deity every time I introduce a new race or monster or a new object. Hmm, I guess the solution would be either to leave those gods out altogether, or to have such gods for major groups of races/objects, such as types in the case of creatures. Something like: God of Humanoids, God of Dragons, God of Abberations... Hmm.</p></blockquote><p></p>
[QUOTE="Roman, post: 3449611, member: 1845"] Hey U_K! Thanks for the list - it is interesting. I should have mentioned at the outset, though, that the deities are supposed to have broad portfolios. Hence, things like winter, weather or mountains are covered by the goddess of nature, while god of destruction includes concepts such as war in his portfolio. You make a good point about the gods for races and objects. These would be nice to have, but I want to keep the number of gods finite and pre-defined, meaning I do not want to add a new deity every time I introduce a new race or monster or a new object. Hmm, I guess the solution would be either to leave those gods out altogether, or to have such gods for major groups of races/objects, such as types in the case of creatures. Something like: God of Humanoids, God of Dragons, God of Abberations... Hmm. [/QUOTE]
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What deities am I missing?
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