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What details do you miss from older editions?
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<blockquote data-quote="Echo" data-source="post: 1523652" data-attributes="member: 17288"><p>EGG & TSR</p><p></p><p>Not having the option of playing quarter this third that and 75% some other species templated freak races (oh, and this leg came off a troll). We killed monsters instead of playing them. Now I'm GM for a zoo. I thought my group was a bunch of freaks until I started poking around the internet and discovered some of the mateless undead partial dragon "heros" of the modern age. At least my pcs belong to some sort of species (one half species exception). The half-species is reasonable, but some of these things are junkyard assemblies of parts.</p><p></p><p>At least Johnny Cash made his car out all Cadillac parts, even if they were all from different years.</p><p></p><p>A quick defense for the thing I just attacked: it's great stuff for the GM to develop new things, but in the wrong hands it makes garbage that nobody should even want to think about, let alone fantasize about.</p><p></p><p>Never having been exposed to a conversation about level 5000 characters.</p><p></p><p>I spent a lot of time over the course of 10 years building what would be an epic character & his henchmen, castle, & island. I haven't found a reasonable adaptation because he is multi-class. That's 10 years of frequent play.</p><p></p><p>Those mysterious percentile tables with subtables.</p><p></p><p>I know you asked not to mention the grittiness, but I have to. It's part of it.</p><p></p><p>I pretty much had the rules memorized, spells included. What I didn't know I could find very quickly. Now that we've degraded to decimal versions of rules I pretty much refuse to invest the time, and I'm the GM. Fortunately I have three excellent & honorable rule oriented players. They deal with that & I work on my setting (I know enough for this as needed, then I try to forget it because 3.5173399e may be just around the corner).</p><p></p><p>There are many excellent improvements to the game, but they have come at a cost.</p><p></p><p>Excellent thread topic.</p></blockquote><p></p>
[QUOTE="Echo, post: 1523652, member: 17288"] EGG & TSR Not having the option of playing quarter this third that and 75% some other species templated freak races (oh, and this leg came off a troll). We killed monsters instead of playing them. Now I'm GM for a zoo. I thought my group was a bunch of freaks until I started poking around the internet and discovered some of the mateless undead partial dragon "heros" of the modern age. At least my pcs belong to some sort of species (one half species exception). The half-species is reasonable, but some of these things are junkyard assemblies of parts. At least Johnny Cash made his car out all Cadillac parts, even if they were all from different years. A quick defense for the thing I just attacked: it's great stuff for the GM to develop new things, but in the wrong hands it makes garbage that nobody should even want to think about, let alone fantasize about. Never having been exposed to a conversation about level 5000 characters. I spent a lot of time over the course of 10 years building what would be an epic character & his henchmen, castle, & island. I haven't found a reasonable adaptation because he is multi-class. That's 10 years of frequent play. Those mysterious percentile tables with subtables. I know you asked not to mention the grittiness, but I have to. It's part of it. I pretty much had the rules memorized, spells included. What I didn't know I could find very quickly. Now that we've degraded to decimal versions of rules I pretty much refuse to invest the time, and I'm the GM. Fortunately I have three excellent & honorable rule oriented players. They deal with that & I work on my setting (I know enough for this as needed, then I try to forget it because 3.5173399e may be just around the corner). There are many excellent improvements to the game, but they have come at a cost. Excellent thread topic. [/QUOTE]
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