Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
What did I play?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 658205" data-attributes="member: 1465"><p>A few years ago, around 1995, I have been playing D&D for the first time with some friends. I would like to know which version of the game it was, I don't even know if it was old D&D or AD&D, I have started really playing only with 3ed.</p><p></p><p>The game was in a boxed set: a rulebook of 70 pages circa IIRC, softcover with a good picture of an attacking Red Dragon, black&white interior with spare artwork; introductory adventure instructions for the DM; a cardboard dungeon map; a set of dice; paper counters for PCs and monsters. It was an Italian edition (editor EG), so it might have looked very different from the original package, and the description could be unuseful.</p><p></p><p>Now the rules: I am trying to get from them which version of the game it was... Names can differ because they are translated from Italian by me.</p><p></p><p>- abilities were rolled 3d6, in order and no adjustments; bonuses were non-linear: 9 to 12 = +0, 13 to 15 = +1, 16 to 17 = +2, 18 = +3</p><p></p><p>- the classes were Fighter, Cleric, Wizard, Rogue, Elf, Dwarf, Halfling (obviously no distinction between class and race); every class had prerequisites, such as min Strength for Ftr</p><p></p><p>- alignment concerned only Lawful/Neutral/Chaotic, and there were a Lawful and a Chaotic languages</p><p></p><p>- PCs could go up to level 5, and each level granted a "nick-title", such as Wizard 1 = "Apprentice", Wizard 2 = "Scholar", Wizard 3 = "Sorcerer"... (just e.g.); the level limit suggests me it was a starting package only</p><p></p><p>- usage of weapons/armors was very restrictive, i.e. no proficiency = no use at all</p><p></p><p>- there were no rules about non-weapon proficiencies or skills</p><p></p><p>- IIRC, hp were Ftr=8, Cle=6, Rog=4, Wiz=4, Elf=8, Dwa=8, Hal=6 (or similar), always rolled randomly </p><p></p><p>- attack rolls used THAC0, and AC was "the lower-the better"</p><p></p><p>- saving throws were divided into 5-6 groups, like "ST vs poison and death ray", "ST vs spells", "ST vs wands and staves", "ST vs paralysis and sleep"... Each class had a progression for each, Wis bonus to all, and again "the lower-the better"</p><p></p><p>- more about classes: Ftr could use any weapon; Cle had turn undead; Rog had abilities rolled with % (Climb walls, Move Silently, Hide in Shadows, Open Locks...), he could spread among them some extra % per level; Wiz could use ONLY dagger; Elf was the raw sum of all Ftr + Wiz abilities</p><p></p><p>- there was Infravision</p><p></p><p>- IIRC Cle & Wiz CAST 1 spell/day at level 1 and KNEW 1 spell ONLY; I even think they could not choose the known spell but they had to roll randomly</p><p></p><p>- the many monsters in the book had fixed XP for each; I remember for sure some monsters that I have never seen in 3ed, or I have seen them very different, such as Giant Crocodyle (about colossal size, maybe the highest XP of all), Bronze Golem (liquid fire instead of blood, splash damage to everybody when they hit it), Necrospectre, Displacer Panther, Yellow ? Amoeba</p><p></p><p>I can recall much more, but the post is becoming too long.</p><p></p><p>Any help appreciated!!!! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Li Shenron, post: 658205, member: 1465"] A few years ago, around 1995, I have been playing D&D for the first time with some friends. I would like to know which version of the game it was, I don't even know if it was old D&D or AD&D, I have started really playing only with 3ed. The game was in a boxed set: a rulebook of 70 pages circa IIRC, softcover with a good picture of an attacking Red Dragon, black&white interior with spare artwork; introductory adventure instructions for the DM; a cardboard dungeon map; a set of dice; paper counters for PCs and monsters. It was an Italian edition (editor EG), so it might have looked very different from the original package, and the description could be unuseful. Now the rules: I am trying to get from them which version of the game it was... Names can differ because they are translated from Italian by me. - abilities were rolled 3d6, in order and no adjustments; bonuses were non-linear: 9 to 12 = +0, 13 to 15 = +1, 16 to 17 = +2, 18 = +3 - the classes were Fighter, Cleric, Wizard, Rogue, Elf, Dwarf, Halfling (obviously no distinction between class and race); every class had prerequisites, such as min Strength for Ftr - alignment concerned only Lawful/Neutral/Chaotic, and there were a Lawful and a Chaotic languages - PCs could go up to level 5, and each level granted a "nick-title", such as Wizard 1 = "Apprentice", Wizard 2 = "Scholar", Wizard 3 = "Sorcerer"... (just e.g.); the level limit suggests me it was a starting package only - usage of weapons/armors was very restrictive, i.e. no proficiency = no use at all - there were no rules about non-weapon proficiencies or skills - IIRC, hp were Ftr=8, Cle=6, Rog=4, Wiz=4, Elf=8, Dwa=8, Hal=6 (or similar), always rolled randomly - attack rolls used THAC0, and AC was "the lower-the better" - saving throws were divided into 5-6 groups, like "ST vs poison and death ray", "ST vs spells", "ST vs wands and staves", "ST vs paralysis and sleep"... Each class had a progression for each, Wis bonus to all, and again "the lower-the better" - more about classes: Ftr could use any weapon; Cle had turn undead; Rog had abilities rolled with % (Climb walls, Move Silently, Hide in Shadows, Open Locks...), he could spread among them some extra % per level; Wiz could use ONLY dagger; Elf was the raw sum of all Ftr + Wiz abilities - there was Infravision - IIRC Cle & Wiz CAST 1 spell/day at level 1 and KNEW 1 spell ONLY; I even think they could not choose the known spell but they had to roll randomly - the many monsters in the book had fixed XP for each; I remember for sure some monsters that I have never seen in 3ed, or I have seen them very different, such as Giant Crocodyle (about colossal size, maybe the highest XP of all), Bronze Golem (liquid fire instead of blood, splash damage to everybody when they hit it), Necrospectre, Displacer Panther, Yellow ? Amoeba I can recall much more, but the post is becoming too long. Any help appreciated!!!! :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What did I play?
Top