Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
What did we do before feats, skills, and prestige classes?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Whisper72" data-source="post: 2831901" data-attributes="member: 17339"><p>Well... I am not saying that _per se_ sense of wonder has been lost under the new system, merely that, with the plethora of ideas of others, there is less _need_ to do stuff yourself. This does not detract at all on all those who enjoy tinkering and inventing stuff from doing so under any system and any edition, but I am merely saying that people who would almost be 'forced' to get inventive under the old system, now no longer are.</p><p></p><p>Some people like to have all the options, and quite frankly, as a DM I also mine them with great gusto, but precisely because the older DnD editions were lacking, there was more of a need for people to improvise, and thus, creativity was actually _stimulated_, where now, the creativity is much more dependant upon the effort the player or DM is willing and able to put into it. You are absolutely correct that the newer systems do not force anyone to do anything, actually quite the opposite. The _older_ systems, because of their 'faults' _did_ pertty much force people to be more creative and think for themselves.</p><p></p><p>I happen to think that this was a 'good thing', which is naturally a pure matter of opinion.</p></blockquote><p></p>
[QUOTE="Whisper72, post: 2831901, member: 17339"] Well... I am not saying that _per se_ sense of wonder has been lost under the new system, merely that, with the plethora of ideas of others, there is less _need_ to do stuff yourself. This does not detract at all on all those who enjoy tinkering and inventing stuff from doing so under any system and any edition, but I am merely saying that people who would almost be 'forced' to get inventive under the old system, now no longer are. Some people like to have all the options, and quite frankly, as a DM I also mine them with great gusto, but precisely because the older DnD editions were lacking, there was more of a need for people to improvise, and thus, creativity was actually _stimulated_, where now, the creativity is much more dependant upon the effort the player or DM is willing and able to put into it. You are absolutely correct that the newer systems do not force anyone to do anything, actually quite the opposite. The _older_ systems, because of their 'faults' _did_ pertty much force people to be more creative and think for themselves. I happen to think that this was a 'good thing', which is naturally a pure matter of opinion. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
What did we do before feats, skills, and prestige classes?
Top