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*TTRPGs General
What did we loose updateing a game from 2e to 4e
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<blockquote data-quote="GMforPowergamers" data-source="post: 5664455" data-attributes="member: 67338"><p>I belive 4e said many time 'everything is core' but agree in 2e, and even 3e I assume psi was not in any game until told otherwise...today I feel it is until told otherwise.</p><p></p><p></p><p> Yes so have I, but not THIS adventure you are compaining about. Infact it was not even hinted at...</p><p></p><p></p><p></p><p></p><p></p><p>I dont requare PCs to like anything... but if they choose not to use King samus the wise's help becuse they do not like him...they can't complaint he game is too hard, they made a choice to not except his help. If that means that the evil empire has an army, and they have none (having not liked the good king so wont use his army) then they may lose.</p><p></p><p>In the real world I may not like the guy in accounting, but I can't tell my Boss "I didn't want his help so I could not do my job" and I can't ecpect god to make a new way of getting what I need from him...</p><p></p><p></p><p> in this case wizards in each edition.</p><p></p><p></p><p> Yes, and the same with everyone, witch lead to diffrent styles of stories then 4e.</p><p></p><p></p><p></p><p></p><p>I am going to try not to derail too much here, but with Int prime and little use of secondaries (in some builds no use) I have seen wizards with plenty of AC. They are within 20% of the best hp in the game, and in general everything takes 3-4 hits to drop.</p><p></p><p></p><p></p><p></p><p></p><p></p><p>I never said anything of the kind. Maybe you are reading into it something that is not there.</p><p></p><p></p><p>things changed with each edition, but when you look back you see things you may miss.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 5664455, member: 67338"] I belive 4e said many time 'everything is core' but agree in 2e, and even 3e I assume psi was not in any game until told otherwise...today I feel it is until told otherwise. Yes so have I, but not THIS adventure you are compaining about. Infact it was not even hinted at... I dont requare PCs to like anything... but if they choose not to use King samus the wise's help becuse they do not like him...they can't complaint he game is too hard, they made a choice to not except his help. If that means that the evil empire has an army, and they have none (having not liked the good king so wont use his army) then they may lose. In the real world I may not like the guy in accounting, but I can't tell my Boss "I didn't want his help so I could not do my job" and I can't ecpect god to make a new way of getting what I need from him... in this case wizards in each edition. Yes, and the same with everyone, witch lead to diffrent styles of stories then 4e. I am going to try not to derail too much here, but with Int prime and little use of secondaries (in some builds no use) I have seen wizards with plenty of AC. They are within 20% of the best hp in the game, and in general everything takes 3-4 hits to drop. I never said anything of the kind. Maybe you are reading into it something that is not there. things changed with each edition, but when you look back you see things you may miss. [/QUOTE]
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What did we loose updateing a game from 2e to 4e
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