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What did you never like in 3e?
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<blockquote data-quote="joethelawyer" data-source="post: 4565937" data-attributes="member: 55764"><p>grapple</p><p></p><p>attacks of opportunity</p><p></p><p>prestige classes</p><p></p><p>magic items that increase ability scores.</p><p></p><p>trying to balance classes and an xp system based on cr, rather than a flat xp award.</p><p></p><p>ability score buff spells</p><p></p><p>psionics</p><p></p><p>damage resistance of any kind</p><p></p><p>sorcerers</p><p></p><p>bluff, intimidate, innuendo, and sense motive. roleplay it out!</p><p></p><p>rogues being able to backstab during combat if he has someone flanked, and rogues having much of a role in combat at all, other than playing the bow guy sniper from a distance.</p><p></p><p>magic item creation using xp</p><p></p><p>scry as a spell and as a skill.</p><p></p><p></p><p>As a result we house ruled that none of those things exist, except for attacks of opportunity, which some in the group like to use.</p><p></p><p>added on thru edits after my initial post, which we haven't houseruled out but which annoy me personally:</p><p></p><p>multiple attacks per round for any melee class other than fighter types who get 2 at 10th level.</p><p></p><p>rolling for hp every level after 9th or 10th.</p><p></p><p>monsters with character classes.</p></blockquote><p></p>
[QUOTE="joethelawyer, post: 4565937, member: 55764"] grapple attacks of opportunity prestige classes magic items that increase ability scores. trying to balance classes and an xp system based on cr, rather than a flat xp award. ability score buff spells psionics damage resistance of any kind sorcerers bluff, intimidate, innuendo, and sense motive. roleplay it out! rogues being able to backstab during combat if he has someone flanked, and rogues having much of a role in combat at all, other than playing the bow guy sniper from a distance. magic item creation using xp scry as a spell and as a skill. As a result we house ruled that none of those things exist, except for attacks of opportunity, which some in the group like to use. added on thru edits after my initial post, which we haven't houseruled out but which annoy me personally: multiple attacks per round for any melee class other than fighter types who get 2 at 10th level. rolling for hp every level after 9th or 10th. monsters with character classes. [/QUOTE]
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