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What did you never like in 3e?
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<blockquote data-quote="Remathilis" data-source="post: 4568668" data-attributes="member: 7635"><p>Well, there are some people who believe the "start strong/finish weak" (found in demihuman level limits) and "start weak/finish strong" (found in magic users and clerics) are poor ways to balance things. But I don't want to rehash that argument. </p><p></p><p>As for wizards being "squishy", I'll take it you never faced a wizard with stoneskin (pre 3e version), flight, improved invisibility, dimension door, and spells that can kill the fighter long before he can get in melee range. </p><p></p><p></p><p></p><p>I don't play "real life". I play heroic fantasy. Dieing because one single die roll came up snake-eyes is at best a waste of time (getting ressed, making a new PC) and at worst a terrible ending. </p><p></p><p>If I wanted reckless danger, I'd go play in traffic.</p><p></p><p></p><p></p><p>Good for you. </p><p></p><p>Now, for others, we find that 3e encourages going nova because (as you said yourself) monsters can kill you in a single die roll. If I'm facing a frost giant, I'm gunning everything I got at him because I (the "squishy" mage) is toast if that giant breaks my defenses and hits me. </p><p></p><p>You can't have both ways. If you want combat nasty and brutal, you need to expect I'm giving it my all and not saving that spell for "next time" because with powerful monsters, save or dies, and all the other riggers your advocating, there might not be a next time.</p><p></p><p>If you want to continue the classic 15-min workday, save-or-die, and "wizards aren't broken" arguments though, lets take it to another thread and not clutter this one.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 4568668, member: 7635"] Well, there are some people who believe the "start strong/finish weak" (found in demihuman level limits) and "start weak/finish strong" (found in magic users and clerics) are poor ways to balance things. But I don't want to rehash that argument. As for wizards being "squishy", I'll take it you never faced a wizard with stoneskin (pre 3e version), flight, improved invisibility, dimension door, and spells that can kill the fighter long before he can get in melee range. I don't play "real life". I play heroic fantasy. Dieing because one single die roll came up snake-eyes is at best a waste of time (getting ressed, making a new PC) and at worst a terrible ending. If I wanted reckless danger, I'd go play in traffic. Good for you. Now, for others, we find that 3e encourages going nova because (as you said yourself) monsters can kill you in a single die roll. If I'm facing a frost giant, I'm gunning everything I got at him because I (the "squishy" mage) is toast if that giant breaks my defenses and hits me. You can't have both ways. If you want combat nasty and brutal, you need to expect I'm giving it my all and not saving that spell for "next time" because with powerful monsters, save or dies, and all the other riggers your advocating, there might not be a next time. If you want to continue the classic 15-min workday, save-or-die, and "wizards aren't broken" arguments though, lets take it to another thread and not clutter this one. [/QUOTE]
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