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What Direction is Pathfinder Headed In?
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<blockquote data-quote="billd91" data-source="post: 4561863" data-attributes="member: 3400"><p>Well, who <em>would</em> want an atmosphere like that? But by following some pretty standard methods, you also promote an atmosphere where players feel like their experience with the game can matter as well as their PCs' experience. It can be really frustrating if there's really no understanding how or why a monster has a particular power other than the DM thought it might make for a fun encounter.</p><p></p><p>A half-dragon goblin will have various other indications he's half-dragon. A goblin sorcerer will follow the basic standard methods of casting the fireball spell (or using an item, which you'll probably see him using, thus resolving the mystery). All of these pieces of information, both leading up to the actual appearance of the fiery attack and after, can help the players understand and deal with the encounter.</p></blockquote><p></p>
[QUOTE="billd91, post: 4561863, member: 3400"] Well, who [i]would[/i] want an atmosphere like that? But by following some pretty standard methods, you also promote an atmosphere where players feel like their experience with the game can matter as well as their PCs' experience. It can be really frustrating if there's really no understanding how or why a monster has a particular power other than the DM thought it might make for a fun encounter. A half-dragon goblin will have various other indications he's half-dragon. A goblin sorcerer will follow the basic standard methods of casting the fireball spell (or using an item, which you'll probably see him using, thus resolving the mystery). All of these pieces of information, both leading up to the actual appearance of the fiery attack and after, can help the players understand and deal with the encounter. [/QUOTE]
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