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What direction should 5th edition take?
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<blockquote data-quote="xatharas" data-source="post: 4915569" data-attributes="member: 81182"><p>I agree with avalon, 5e might want to bring back the fear of dying back. </p><p>I know the PC's are supposed to be heroes but heroes are born out conquering fear and challenge. If fear is unexisting (dropping to -80 on level 22 is nearly impossibe and even then there are powers that bring you back instantly and the worst that you suffer is being prone!) </p><p>I know it's not the job of a DM to kill chars but when those chars start saying things like " oh a tarrasque? there's no challenge there! Let the town guard try to lure it to town and then we'll take it down between beers' Or better yet they go sit on a bench waiting for it to come and then trick it to move through the gate the wizard has set up, destroying it forever while having a drink! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /> something is amiss.</p><p> </p><p>I think the main problem is that dmg hardly scales with the higher level monsters (I know you are supposed to do at least three encounters before an extended rest to deplete the party). I usually don't like to do many encouters and let them do some investigation and then do a climatic battle at the end but in 4th this hardly possible as you either have to make it too hard or they wals through!<img src="http://www.enworld.org/forum/images/smilies/worried.png" class="smilie" loading="lazy" alt=":-S" title="Uhm :-S" data-shortname=":-S" /></p></blockquote><p></p>
[QUOTE="xatharas, post: 4915569, member: 81182"] I agree with avalon, 5e might want to bring back the fear of dying back. I know the PC's are supposed to be heroes but heroes are born out conquering fear and challenge. If fear is unexisting (dropping to -80 on level 22 is nearly impossibe and even then there are powers that bring you back instantly and the worst that you suffer is being prone!) I know it's not the job of a DM to kill chars but when those chars start saying things like " oh a tarrasque? there's no challenge there! Let the town guard try to lure it to town and then we'll take it down between beers' Or better yet they go sit on a bench waiting for it to come and then trick it to move through the gate the wizard has set up, destroying it forever while having a drink! :cool: something is amiss. I think the main problem is that dmg hardly scales with the higher level monsters (I know you are supposed to do at least three encounters before an extended rest to deplete the party). I usually don't like to do many encouters and let them do some investigation and then do a climatic battle at the end but in 4th this hardly possible as you either have to make it too hard or they wals through!:-S [/QUOTE]
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What direction should 5th edition take?
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