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General Tabletop Discussion
*Dungeons & Dragons
What direction should 5th edition take?
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<blockquote data-quote="Garthanos" data-source="post: 4929653" data-attributes="member: 82504"><p>I want more options for everyone.. hell yeah.</p><p></p><p> </p><p></p><p>I think they were over cautious in some regards... and overly restrictive of reusing abilities.. I would like more abilities... more situationally useful ones. More at-will ones... and more support for the idea of enhancing powers based on how they mesh with the current environment. (yes the DM can use the DM's best friend or more and we certainly do at my house but.).</p><p></p><p>I now find myself </p><p></p><p>Conjuring fictional sources where combat flight was used by heros </p><p>Harry Potter comes to mind - and even better there were witches in the Golden Compass who I would end up building as bards (arcane - prophecy and bow connections). Both examples that leap to mind are indeed not necessarily high level but do possibly tie the ability to a magic item very similar to a mount... other sources I recall involve turning in to a bird with somewhat limited combat abilities.</p><p></p><p>So lets see the lowest level mount I see with flying is a level 4 Warwing Drake... 8 flying speed and overland flight 12. (no hovering) </p><p>And make a set of magic items ranging from level 4 magic item called a basic Witchbroom which allows you to zoom about. (you need Broom Mastery or similar feat to access deeper abilities of the broom) </p><p></p><p>Now create a ritual for your world and call it. Ride of the witches ... and it creates flying ointment that requires the user to disrobe and spend several minutes ritualistically rubbing in the ointment.... the ointment wears off very quickly if you put on clothes of course. Decide on a level etc .... and although there is precidence for making it high level... make it lower if you like ;-)</p></blockquote><p></p>
[QUOTE="Garthanos, post: 4929653, member: 82504"] I want more options for everyone.. hell yeah. I think they were over cautious in some regards... and overly restrictive of reusing abilities.. I would like more abilities... more situationally useful ones. More at-will ones... and more support for the idea of enhancing powers based on how they mesh with the current environment. (yes the DM can use the DM's best friend or more and we certainly do at my house but.). I now find myself Conjuring fictional sources where combat flight was used by heros Harry Potter comes to mind - and even better there were witches in the Golden Compass who I would end up building as bards (arcane - prophecy and bow connections). Both examples that leap to mind are indeed not necessarily high level but do possibly tie the ability to a magic item very similar to a mount... other sources I recall involve turning in to a bird with somewhat limited combat abilities. So lets see the lowest level mount I see with flying is a level 4 Warwing Drake... 8 flying speed and overland flight 12. (no hovering) And make a set of magic items ranging from level 4 magic item called a basic Witchbroom which allows you to zoom about. (you need Broom Mastery or similar feat to access deeper abilities of the broom) Now create a ritual for your world and call it. Ride of the witches ... and it creates flying ointment that requires the user to disrobe and spend several minutes ritualistically rubbing in the ointment.... the ointment wears off very quickly if you put on clothes of course. Decide on a level etc .... and although there is precidence for making it high level... make it lower if you like ;-) [/QUOTE]
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What direction should 5th edition take?
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