Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
What direction should 5th edition take?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tervin" data-source="post: 4932015" data-attributes="member: 66491"><p>Not that I think the 4th Edition rules are perfect, but I still don't want to go into detail with what things should be changed for 5th edition. Other things though, I really hope that they will be done differently.</p><p></p><p>With 4th Edition WoTC seemed to want to approach every game world from the same angle, with the "Point of Light" concept. The concept is useful, but it is not needed for every supported world. Different worlds can support different themes, and be built for different types of stories. By allowing for different themes they will get improved design space, and allow for mopre unique and exciting products.</p><p></p><p>Another problem I have is the "everything is core" concept. I would prefer a small core with a modular approach to how things are added to it. In the core there might be three races and a dozen or so classes. All standard worlds and campaigns would be expected to support this. Added modules could cover things like psionics, martial arts, steampunk, undead characters, planetouched characters, various civilized monster races... </p><p></p><p>The default D&D world on the other hand would support everything that was not explicitly unique to a specfic world or story. Something like Forgotten Realms would support almost every added module, while Dark Sun would support only a few (which would also be changed a little for a perfect fit).</p><p></p><p>Why do I want these changes, after all WoTC doesn't decide how I run my game as it is? It would make it easier for people to set up and advertise campaigns in the ways that they prefer. It would also make worldbuilding easier, and less of a choice between forcing everything to fit where it doesn't belong or feeling like you are limiting the players' rights to their characters. It would also make it possible for designers to create things that only fit in a very specific place, as not everything would be needed to fit everywhere.</p></blockquote><p></p>
[QUOTE="Tervin, post: 4932015, member: 66491"] Not that I think the 4th Edition rules are perfect, but I still don't want to go into detail with what things should be changed for 5th edition. Other things though, I really hope that they will be done differently. With 4th Edition WoTC seemed to want to approach every game world from the same angle, with the "Point of Light" concept. The concept is useful, but it is not needed for every supported world. Different worlds can support different themes, and be built for different types of stories. By allowing for different themes they will get improved design space, and allow for mopre unique and exciting products. Another problem I have is the "everything is core" concept. I would prefer a small core with a modular approach to how things are added to it. In the core there might be three races and a dozen or so classes. All standard worlds and campaigns would be expected to support this. Added modules could cover things like psionics, martial arts, steampunk, undead characters, planetouched characters, various civilized monster races... The default D&D world on the other hand would support everything that was not explicitly unique to a specfic world or story. Something like Forgotten Realms would support almost every added module, while Dark Sun would support only a few (which would also be changed a little for a perfect fit). Why do I want these changes, after all WoTC doesn't decide how I run my game as it is? It would make it easier for people to set up and advertise campaigns in the ways that they prefer. It would also make worldbuilding easier, and less of a choice between forcing everything to fit where it doesn't belong or feeling like you are limiting the players' rights to their characters. It would also make it possible for designers to create things that only fit in a very specific place, as not everything would be needed to fit everywhere. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What direction should 5th edition take?
Top