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What DM flaw has caused you to actually leave a game?
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<blockquote data-quote="5ekyu" data-source="post: 7496300" data-attributes="member: 6919838"><p>Traveller game forever and z day. GM blocked any attempts to perform routine tasks like buying gear at spaceport - literally down to failing to use phone book. After I just had my character sit and wait, patron shows up with mission and gear as the carrot. NOTE was not situation of sellers refused to sell to us due to fear of Patton, but just characters could not succeed at getting to find vendor.</p><p></p><p>Did not return after vendor offer.</p><p></p><p>Hero system - difference in campaign preference - session starts with team outside mall held hostage. The other players extolled how they cut out the "in your secret I'd, alarm goes off how do you get yo mall" role playing stuff to allow more time for fight. Amicable departure.</p><p></p><p>Dnd like 3 something. Mission into goblin lair led to only ways being narrower and narrower tunnels where we did ourselves damage moving thru them. Frustrating hour. Some goblin sniping. Then goblin appears halfway inside our line and runs past the rest of us sardines with no problem running by us.</p><p></p><p>Did not return.</p><p></p><p>Game billed as online homebrew dnd 5e. Turns out yo ne some mom port of his favorite mom with nothing remotely 5e. Also, rules for using abilities seems to change weekly. Also, advancement options at leveling must be done over phone during game.</p><p></p><p>Did not return after the 2nd or so when one PC kept trying to kill another.</p><p></p><p>Game where GM was trying to use game to out a player.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7496300, member: 6919838"] Traveller game forever and z day. GM blocked any attempts to perform routine tasks like buying gear at spaceport - literally down to failing to use phone book. After I just had my character sit and wait, patron shows up with mission and gear as the carrot. NOTE was not situation of sellers refused to sell to us due to fear of Patton, but just characters could not succeed at getting to find vendor. Did not return after vendor offer. Hero system - difference in campaign preference - session starts with team outside mall held hostage. The other players extolled how they cut out the "in your secret I'd, alarm goes off how do you get yo mall" role playing stuff to allow more time for fight. Amicable departure. Dnd like 3 something. Mission into goblin lair led to only ways being narrower and narrower tunnels where we did ourselves damage moving thru them. Frustrating hour. Some goblin sniping. Then goblin appears halfway inside our line and runs past the rest of us sardines with no problem running by us. Did not return. Game billed as online homebrew dnd 5e. Turns out yo ne some mom port of his favorite mom with nothing remotely 5e. Also, rules for using abilities seems to change weekly. Also, advancement options at leveling must be done over phone during game. Did not return after the 2nd or so when one PC kept trying to kill another. Game where GM was trying to use game to out a player. [/QUOTE]
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What DM flaw has caused you to actually leave a game?
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