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General Tabletop Discussion
*Dungeons & Dragons
What DM flaw has caused you to actually leave a game?
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<blockquote data-quote="Shiroiken" data-source="post: 7496637" data-attributes="member: 6775477"><p>Oddly enough, I've usually left only because of the other players, and seldom because of the DM. Of course, I've quit quite a few games as the DM due to players too. I suppose the few campaigns I left because of the DM were due to a difference of style. </p><p></p><p>One DM (who also periodically played in my games) liked the Dragonball Z style of gaming, where everything was BIG (things like +100 to hit and damage, but everything had way more HP and crazy AC). Mechanically it worked out very close to the standard game, but it just felt wrong to me. </p><p></p><p>Another DM liked using solo monsters (3.5E), but "cheated" like a fiend. We took down a troll at first level, with no one dying (or even dropping to negative HP). If a combat was too hard or too easy, he'd simply adjust everything on the fly, making many combats come out feeling the same. While I accept it's within his authority to do so, it just wasn't my kind of game.</p><p></p><p>I did play a game back in college where the DM's girlfriend was in the game, and he had a DMPC. Of course they were lovers, and the stars of the game. I was young and wanted to play, so I put up with it, but I wouldn't do so today.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7496637, member: 6775477"] Oddly enough, I've usually left only because of the other players, and seldom because of the DM. Of course, I've quit quite a few games as the DM due to players too. I suppose the few campaigns I left because of the DM were due to a difference of style. One DM (who also periodically played in my games) liked the Dragonball Z style of gaming, where everything was BIG (things like +100 to hit and damage, but everything had way more HP and crazy AC). Mechanically it worked out very close to the standard game, but it just felt wrong to me. Another DM liked using solo monsters (3.5E), but "cheated" like a fiend. We took down a troll at first level, with no one dying (or even dropping to negative HP). If a combat was too hard or too easy, he'd simply adjust everything on the fly, making many combats come out feeling the same. While I accept it's within his authority to do so, it just wasn't my kind of game. I did play a game back in college where the DM's girlfriend was in the game, and he had a DMPC. Of course they were lovers, and the stars of the game. I was young and wanted to play, so I put up with it, but I wouldn't do so today. [/QUOTE]
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What DM flaw has caused you to actually leave a game?
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