Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
What DM flaw has caused you to actually leave a game?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Celebrim" data-source="post: 7496779" data-attributes="member: 4937"><p>I used to be the self-appointed monitor of the 'house rules' forum back when we had a specific house rules forum. It didn't get much traffic, but it was more interesting to me than most of the rest of the site (which I mostly ignored at the time). There were tons and tons of bad house rules offered up for the approval of the people in the forums, often with the most earnest sincerity and even occasionally with the best of intentions.</p><p></p><p>House rules are hard to get right. I happen to think I'm pretty good at it, but I've known plenty of very good DMs that couldn't rulesmith themselves out of a paper bag. So yeah, as long as you are talking "red flags", I'd probably consider myself a red flag at least until I read my own rules. </p><p></p><p>I certainly wouldn't nerf something until I had solid evidence that it needed nerfing - 3.5 era shape changing spells for example are almost universally broken across the board and worse the brokenness invites their frequent use which in turn drastically slows down play using the finnicky highly detailed rules that they are written in.</p><p></p><p>I totally hate adversarial DMing as well. I'm not that DM, although I will accommodate a player that wants to 'step on up' and treat the game as if it was a competition, it's a competition that is rigged in his favor (and part of keeping that player happy is not letting him in on that fact).</p><p></p><p>The tightest system I've seen was 4e. It was not conducive to house rules, though I've seen some real masters of that system offer up some that seemed good to me. I'm just not conversant enough in that system to really offer up suggestions, especially considering how inflexible it is. 5e... I'd have house rules I'm sure within just a few weeks of experience with the system - if that long.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7496779, member: 4937"] I used to be the self-appointed monitor of the 'house rules' forum back when we had a specific house rules forum. It didn't get much traffic, but it was more interesting to me than most of the rest of the site (which I mostly ignored at the time). There were tons and tons of bad house rules offered up for the approval of the people in the forums, often with the most earnest sincerity and even occasionally with the best of intentions. House rules are hard to get right. I happen to think I'm pretty good at it, but I've known plenty of very good DMs that couldn't rulesmith themselves out of a paper bag. So yeah, as long as you are talking "red flags", I'd probably consider myself a red flag at least until I read my own rules. I certainly wouldn't nerf something until I had solid evidence that it needed nerfing - 3.5 era shape changing spells for example are almost universally broken across the board and worse the brokenness invites their frequent use which in turn drastically slows down play using the finnicky highly detailed rules that they are written in. I totally hate adversarial DMing as well. I'm not that DM, although I will accommodate a player that wants to 'step on up' and treat the game as if it was a competition, it's a competition that is rigged in his favor (and part of keeping that player happy is not letting him in on that fact). The tightest system I've seen was 4e. It was not conducive to house rules, though I've seen some real masters of that system offer up some that seemed good to me. I'm just not conversant enough in that system to really offer up suggestions, especially considering how inflexible it is. 5e... I'd have house rules I'm sure within just a few weeks of experience with the system - if that long. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
What DM flaw has caused you to actually leave a game?
Top