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What DM flaw has caused you to actually leave a game?
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<blockquote data-quote="Kobold Boots" data-source="post: 7502600" data-attributes="member: 92239"><p>I hear you. So here's the counter: </p><p></p><p>A character's passive perception is "always on". So when you walk into a space the DM should be saying to himself.. "Is there anything in this scene that my players would pick up on?" when the scene opens. If so, he shares that with the player who has the appropriate passive score.</p><p></p><p>Now the player knows that he's got a score of 15, and he found something.. but he doesn't know if there's anything else, so he asks for an active check (or perhaps more importantly, someone else does). At that point active perception rolls come in to play.</p><p></p><p>I don't see where our interpretations are different, at all save for the fact that mine comes into play proactively. The Rogue's Reliable Talent is not the same thing - it maxes out at a roll of 10 (active roll at that) and isn't an optional rule as Passive Perception is.</p><p></p><p>The value of doing things the way I believe is true - simple.. it actually speeds up the game for players that aren't keen on finding every nuanced thing they could miss. </p><p></p><p>Regardless, as with any rule, if you have fun doing it the way you're doing it.. you're doing it right.</p></blockquote><p></p>
[QUOTE="Kobold Boots, post: 7502600, member: 92239"] I hear you. So here's the counter: A character's passive perception is "always on". So when you walk into a space the DM should be saying to himself.. "Is there anything in this scene that my players would pick up on?" when the scene opens. If so, he shares that with the player who has the appropriate passive score. Now the player knows that he's got a score of 15, and he found something.. but he doesn't know if there's anything else, so he asks for an active check (or perhaps more importantly, someone else does). At that point active perception rolls come in to play. I don't see where our interpretations are different, at all save for the fact that mine comes into play proactively. The Rogue's Reliable Talent is not the same thing - it maxes out at a roll of 10 (active roll at that) and isn't an optional rule as Passive Perception is. The value of doing things the way I believe is true - simple.. it actually speeds up the game for players that aren't keen on finding every nuanced thing they could miss. Regardless, as with any rule, if you have fun doing it the way you're doing it.. you're doing it right. [/QUOTE]
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What DM flaw has caused you to actually leave a game?
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